segendor Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (1, 25, D:1) a rat skeleton (5, 3, D:1) a rat skeleton (5, 22, D:1) a +0 dagger a kobold skeleton (7, 0, D:1) a frilled lizard skeleton (8, 33, D:1) a bat corpse (skeletalised by now) (12, 37, D:1) a +0 club 3 stones a frilled lizard corpse (skeletalised by now) a kobold corpse (skeletalised by now) (15, 14, D:1) a +0 club (16, 22, D:1) a staff of air (17, -5, D:1) an inkwell talisman (17, 12, D:1) a +0 dagger (19, -7, D:1) 5 poisoned darts (19, 16, D:1) a +0 club a kobold corpse (skeletalised by now) (21, 16, D:1) a bat skeleton (21, 28, D:1) a frilled lizard corpse (skeletalised by now) (23, 19, D:1) 3 poisoned darts (25, 8, D:1) a +0 club (29, 18, D:1) a +0 dagger (37, 9, D:1) a +0 hand axe (37, 12, D:1) a +0 dagger a goblin skeleton (39, -2, D:1) a ball python skeleton (46, 6, D:1) a +0 chain mail (52, 30, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Mifruock's Jewellery Shoppe an amulet of chemistry (unknown) (360 gold) a ring of positive energy (unknown) (240 gold) a quill talisman (120 gold) an amulet of chemistry (unknown) (360 gold) a +4 ring of slaying (unknown) (432 gold) an amulet of reflection (unknown) (360 gold) an amulet of chemistry (unknown) (360 gold) a ring of positive energy (unknown) (240 gold) a ring of wizardry (unknown) (360 gold) the quill talisman "Itytiar" {Str+4} (384 gold) [quill talisman] Str+4: It affects your strength (+4). a +4 ring of slaying (unknown) (432 gold) [Shop] Duplufi's Weapon Emporium a +0 hand axe (42 gold) a +2 great mace of draining (420 gold) 2 boomerangs (56 gold) a +0 short sword (42 gold) a +0 dagger (28 gold) a +0 hand axe (42 gold) 4 javelins (168 gold) the +2 whip of Due Proportion {freeze, rElec Str+4} (516 gold) rElec: It insulates you from electricity. Str+4: It affects your strength (+4). It cannot be enchanted further. [Shop] Golur's Antique Weapon Shop a +0 long sword (73 gold) the +9 trident of the Inferno {freeze, rC++ Will- Dex+4} (1680 gold) rC++: It greatly protects you from cold. Will-: It decreases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +5 scimitar of draining (793 gold) a +4 vampiric glaive (1092 gold) a +0 flail (73 gold) the +3 whip "Cupipyff" {venom, *Slow +Blink rPois rF++} (1010 gold) *Slow: It may slow you when you take damage. +Blink: It lets you blink. rPois: It protects you from poison. rF++: It greatly protects you from fire. It cannot be enchanted further. a +0 morningstar (126 gold) a +1 whip of holy wrath (241 gold) a +0 flail (73 gold) a +2 flail of venom (340 gold) (2, -22, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) (3, -22, D:2) a +0 whip (7, -8, D:2) a +0 hand axe (10, 0, D:2) an adder corpse (skeletalised by now) (10, 18, D:2) a +0 whip (11, -19, D:2) a ball python skeleton (12, -26, D:2) a hobgoblin corpse (skeletalised by now) (12, -18, D:2) a frilled lizard skeleton (17, 16, D:2) a +0 rapier (33, -29, D:2) a +0 club (39, 7, D:2) an adder corpse (skeletalised by now) (41, -17, D:2) 4 poisoned darts (42, -19, D:2) 2 poisoned darts (43, -18, D:2) a ball python skeleton (44, -17, D:2) a +0 dagger (44, -13, D:2) a +0 club a goblin skeleton (47, -4, D:2) a rat skeleton (48, 11, D:2) an adder corpse (skeletalised by now) (50, 21, D:2) a frilled lizard corpse (skeletalised by now) (57, -29, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (2, 8, D:3) a +0 battleaxe (15, 24, D:3) a +0 club (16, 25, D:3) a +0 leather armour (18, 26, D:3) 2 boomerangs (28, 24, D:3) a +0 short sword a +0 ring mail (29, 20, D:3) a +0 short sword a +0 club (34, 0, D:3) a +0 flail an orc corpse (34, 34, D:3) a +0 chain mail (37, 0, D:3) a +0 dagger a +0 robe (38, 0, D:3) a +0 robe