seirenwing Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, -43, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (14, -39, D:1) a +0 club (14, -34, D:1) a bat corpse (skeletalised by now) (15, -34, D:1) a +0 club (16, -19, D:1) a bat corpse (skeletalised by now) (16, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (16, 0, D:1) a +0 short sword (18, -55, D:1) a rat corpse (skeletalised by now) (20, -12, D:1) a +0 dagger (25, -35, D:1) a +0 whip (36, -50, D:1) a +0 dagger (40, -18, D:1) a +0 ring mail (48, -30, D:1) 4 stones a +0 whip a kobold skeleton (57, -44, D:1) a +0 dagger (58, -11, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 13 gold pieces (5, 2, D:2) a rat corpse (8, 9, D:2) the +4 ring mail "Emnuwk" {rElec rF- rC+ Int+6} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (10, 25, D:2) 8 gold pieces (14, 16, D:2) a +0 dagger (14, 17, D:2) a +0 ring mail (14, 21, D:2) a bat corpse (skeletalised by now) (18, 36, D:2) a scroll of vulnerability (19, 23, D:2) 5 gold pieces (20, 35, D:2) 12 gold pieces