seirenwing Level 1 of the Dungeon (2, -25, D:1) a frilled lizard corpse (skeletalised by now) (3, -35, D:1) a +0 club (4, -11, D:1) 6 poisoned darts (7, -24, D:1) a rat corpse (skeletalised by now) (8, -26, D:1) a +0 short sword (10, -19, D:1) a quokka corpse (skeletalised by now) (13, 0, D:1) a +0 club (15, -4, D:1) a +0 club (18, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, 3, D:1) a ball python skeleton (24, -27, D:1) a +0 club (32, -24, D:1) a +0 club (33, -23, D:1) a frilled lizard skeleton (34, -11, D:1) a +0 club (37, -23, D:1) a +0 hand axe (40, -18, D:1) a +0 robe (45, -21, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +1 short sword of draining a kobold corpse (skeletalised by now) (18, -8, D:2) a +0 quarterstaff (19, -13, D:2) a rat corpse (skeletalised by now) (21, -28, D:2) a +0 club (55, 6, D:2) a +0 leather armour Level 3 of the Dungeon (2, -17, D:3) a frilled lizard skeleton (2, 9, D:3) a +0 sling (2, 24, D:3) a +0 dagger a goblin corpse (skeletalised by now) (6, 7, D:3) a +0 dagger (12, -18, D:3) a +0 robe (14, 18, D:3) a +0 club (15, 19, D:3) a +0 club 5 stones (20, -3, D:3) a +0 whip 4 stones a kobold corpse (skeletalised by now) (20, -1, D:3) a parchment of Hailstorm (20, 9, D:3) a +0 whip (24, 19, D:3) a +0 club a +0 ring mail (27, -18, D:3) a +0 chain mail (28, -19, D:3) a rat corpse (skeletalised by now) (29, -23, D:3) an adder corpse (skeletalised by now) (32, 15, D:3) a +0 dagger (36, 5, D:3) a +0 dagger (48, -12, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (9, 24, D:4) a +0 dagger a goblin corpse (skeletalised by now) (22, 9, D:4) an adder skeleton (23, 22, D:4) a +0 short sword (24, 0, D:4) a rimehorn talisman (29, 11, D:4) a +0 dagger a kobold skeleton (34, 1, D:4) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (38, -10, D:4) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (41, 18, D:4) a +0 whip (44, 28, D:4) a +2 flail of protection (45, 28, D:4) a +0 war axe a +0 leather armour a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (46, 28, D:4) a +0 dagger (47, 28, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Obaxzilygh's Jewellery Shoppe a +5 ring of evasion (540 gold) a +4 ring of protection (540 gold) a +5 ring of evasion (540 gold) an amulet of guardian spirit (unknown) (450 gold) an amulet of the acrobat (unknown) (450 gold) a ring of protection from cold (unknown) (375 gold) (7, 22, D:5) a +0 whip (19, 21, D:5) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (19, 22, D:5) a +0 dagger a +0 robe (20, 20, D:5) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (21, 16, D:5) a water moccasin skeleton (21, 20, D:5) a +0 hand axe an orc corpse (skeletalised by now) (31, -8, D:5) a howler monkey skeleton (32, 20, D:5) a +0 long sword Level 6 of the Dungeon [Shop] Hoajomno's Book Shop a parchment of Static Discharge (81 gold) a parchment of Apportation (56 gold) a parchment of Bombard (350 gold) a parchment of Sticky Flame (182 gold) a parchment of Summon Mana Viper (257 gold) a parchment of Metabolic Englaciation (257 gold) a parchment of Confusing Touch (123 gold) a parchment of Forge Lightning Spire (182 gold) (0, 0, D:6) a +0 mace an orc skeleton (1, -1, D:6) a +0 dagger (1, 0, D:6) a +0 scale mail a +0 whip an orc skeleton (1, 19, D:6) a +0 flail a +0 short sword a boomerang a +0 ring mail (2, 19, D:6) a +0 club (4, 29, D:6) a +0 whip (4, 30, D:6) a +0 club a +0 plate armour a +0 hand axe (5, 29, D:6) a +0 flail a +0 robe a +0 dagger an orc skeleton (6, 30, D:6) a +0 flail (14, 20, D:6) a +0 ring mail a +0 club (17, -1, D:6) 2 darts of disjunction (21, -9, D:6) a +0 leather armour (52, 11, D:6) a +2 dagger of holy wrath Level 7 of the Dungeon (3, -6, D:7) a +0 leather armour (20, 10, D:7) a +0 club (22, 3, D:7) a +4 trident of draining a +0 robe an orb of stardust 3 poisoned darts (25, 0, D:7) a parchment of Scorch (27, 6, D:7) a +0 giant spiked club a +0 giant spiked club (29, 13, D:7) a +0 robe (42, 0, D:7) a +0 long sword (42, 17, D:7) a +0 leather armour (44, -2, D:7) a +0 ring mail (44, 12, D:7) a parchment of Blink (49, 1, D:7) a +0 scale mail (51, 1, D:7) a +0 dagger (56, 27, D:7) a +0 trident Level 8 of the Dungeon (0, 19, D:8) a +0 spear (3, 23, D:8) a +0 spear (5, 23, D:8) a +0 spear (16, -22, D:8) a +0 flail (16, -21, D:8) a +0 dagger a +0 club a +0 short sword a +0 leather armour (16, -20, D:8) a +0 dagger a +0 ring mail (17, -21, D:8) a +0 mace 3 boomerangs a +0 leather armour a +0 mace a +0 leather armour a +1 dagger of draining a +0 robe a +0 mace a +0 leather armour (18, 16, D:8) a +0 spear (21, 8, D:8) a +1 dagger of venom a +0 leather armour (21, 9, D:8) a +0 dagger a +0 robe (22, 9, D:8) a +0 war axe a +0 ring mail (23, 9, D:8) a +0 mace a +0 leather armour (23, 12, D:8) a +0 hand axe (31, 17, D:8) a +0 dagger a +1 leather armour of fire resistance a +0 club (32, 17, D:8) a +0 short sword (32, 18, D:8) a +0 leather armour a +0 hand axe (35, 21, D:8) 5 large rocks (46, -18, D:8) a parchment of Blink (49, -6, D:8) a +0 robe a +0 dire flail of protection a +0 robe a +3 hand axe (50, -5, D:8) a +0 robe a +3 falchion a +0 robe a +4 war axe (64, -12, D:8) 6 curare-tipped darts (66, 7, D:8) a parchment of Sticky Flame Level 9 of the Dungeon [Shop] Gushruikk's Jewellery Shop the blade talisman of Ynebuor {rF+} (1170 gold) [blade talisman] rF+: It protects you from fire. a ring of see invisible (unknown) (195 gold) an amulet of dissipation (390 gold) a +6 ring of dexterity (468 gold) a ring of poison resistance (unknown) (260 gold) the amulet of Sannuzya {Chemistry Will- Regen+ SInv Stlth+} (517 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a ring of see invisible (unknown) (195 gold) a ring of protection from cold (unknown) (325 gold) a ring of poison resistance (unknown) (260 gold) an eel talisman (195 gold) (0, 0, D:9) a +0 club a +0 sling (5, -4, D:9) a +1 dagger of flaming a +0 robe (10, -21, D:9) a parchment of Forge Blazeheart Golem (23, -14, D:9) a +0 hand axe (26, -16, D:9) a +0 club a +0 club (26, -15, D:9) a +0 chain mail a +2 dire flail of protection (28, -21, D:9) a +0 long sword (31, -13, D:9) a +0 cloak (33, -33, D:9) a +0 club 8 poisoned darts (35, -33, D:9) a +0 short sword 4 stones (36, -36, D:9) a +0 whip (38, -35, D:9) a +0 dagger a stone (38, -34, D:9) a +0 whip 5 poisoned darts Level 10 of the Dungeon (0, 0, D:10) an orb of attunement (5, 3, D:10) a +0 giant spiked club a +0 dire flail (14, -4, D:10) a +0 scimitar (17, -26, D:10) a +0 quarterstaff (20, -4, D:10) a +0 dagger of venom (20, -2, D:10) a +2 leather armour of willpower (21, -6, D:10) a +0 dagger (21, -4, D:10) a +0 short sword 3 stones (22, -5, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 whip 3 poisoned darts (22, -4, D:10) a +1 mace of protection a +0 chain mail a +0 short sword a +0 leather armour (22, -3, D:10) a +0 dagger a +0 robe a +0 hand axe a +0 short sword 2 stones (22, -1, D:10) a +0 whip a +0 club (34, -13, D:10) 2 large rocks (36, -23, D:10) 3 silver javelins (43, -7, D:10) 3 atropa-tipped darts (46, 1, D:10) a +0 leather armour a +0 long sword a +0 arbalest (52, 10, D:10) a +1 scimitar of flaming (54, -15, D:10) a +0 flail (61, 6, D:10) a +4 flail of venom (61, 8, D:10) a +0 battleaxe of venom (64, 7, D:10) a +0 long sword a +0 robe Level 11 of the Dungeon [Shop] Wisastesk's Weapon Emporium a +0 club (7 gold) a +0 club (7 gold) the +7 war axe of the Cursing Gods {drain, *Noise ^Fragile rElec rC+++ Stlth+} (1176 gold) *Noise: It may make a loud noise when swung. ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 dagger (28 gold) 6 boomerangs (168 gold) a +2 shortbow of draining (243 gold) a +0 vampiric long sword (175 gold) (10, 10, D:11) a parchment of Frozen Ramparts (20, -2, D:11) a +0 trident (25, -2, D:11) a +0 robe a +2 dagger of venom (26, -3, D:11) a +0 robe a +0 dagger (26, 7, D:11) a +0 leather armour a +0 dagger (28, 2, D:11) a +0 short sword (37, 8, D:11) a +0 mace (38, 10, D:11) a +0 scimitar a +0 chain mail (44, -5, D:11) a +1 war axe of freezing (48, -17, D:11) a parchment of Silence (49, -11, D:11) a +0 giant spiked club a +0 giant spiked club (55, -9, D:11) 5 poisoned darts (65, 11, D:11) a +0 short sword (66, -13, D:11) a scroll of noise (66, 11, D:11) a +0 short sword (66, 13, D:11) a +0 falchion a +0 ring mail (67, 11, D:11) a +0 dagger a +0 robe Level 12 of the Dungeon [Shop] Keokier's Distillery a potion of magic (unknown) (132 gold) a potion of haste (165 gold) a potion of resistance (165 gold) [Shop] Heusta's Assorted Antiques a +1 ring mail of willpower (304 gold) a tin of tremorstones (2/2) (760 gold) a +1 leather armour of fire resistance (266 gold) a wand of paralysis (2) (91 gold) a scroll of enchant armour (142 gold) the lupine talisman of the Hurtling Gods {-Tele Harm rPois Stlth+} (570 gold) [lupine talisman] -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rPois: It protects you from poison. Stlth+: It makes you more stealthy. a wand of polymorph (5) (133 gold) a +2 shortbow of electrocution (370 gold) [Shop] Muewextu's Jewellery Emporium a ring of protection from cold (unknown) (550 gold) an amulet of the acrobat (unknown) (660 gold) the ring "Epoelage" {*Corrode +Blink Will+ Int+5} (965 gold) [ring of willpower] *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. Will+: It increases your willpower. Int+5: It affects your intelligence (+5). a ring of magical power (unknown) (440 gold) a ring of positive energy (unknown) (440 gold) a ring of magical power (unknown) (440 gold) a ring of flight (385 gold) the amulet "Mimmabbad" {Reflect Slay+3 SH+5} (1091 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SH+5: It affects your SH (+5). an amulet of the acrobat (unknown) (660 gold) a ring of poison resistance (unknown) (440 gold) (2, -1, D:12) a +0 dagger (4, -1, D:12) a +0 spear (5, -1, D:12) a +0 ring mail a +0 trident (5, 0, D:12) a +0 club (5, 1, D:12) a +0 flail (5, 9, D:12) a +0 orcbow (7, -1, D:12) a +0 club (9, 17, D:12) a +0 scale mail (20, 4, D:12) a parchment of Blink (22, -10, D:12) a +0 ring mail (22, 15, D:12) a +0 leather armour (25, 24, D:12) a +0 chain mail (29, 2, D:12) a parchment of Dispel Undead (31, 35, D:12) a +0 mace (36, -2, D:12) a +0 scimitar (37, 14, D:12) a +2 rapier of flaming (41, -15, D:12) a +0 dagger a +0 robe (49, 20, D:12) a +0 long sword (53, 32, D:12) 3 atropa-tipped darts (57, 7, D:12) a scroll of noise the Ecumenical Temple Level 1 of the Orcish Mines (4, 8, Orc:1) a +2 robe of cold resistance a +1 dagger of speed Level 2 of the Orcish Mines [Shop] Omarot's Jewellery Shoppe a ring of flight (262 gold) a +4 ring of slaying (540 gold) the riddle talisman of Huttaihu {rElec rF- Int+5} (1552 gold) [riddle talisman] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+5: It affects your intelligence (+5). an amulet of guardian spirit (unknown) (450 gold) an amulet of dissipation (450 gold) an amulet of reflection (unknown) (450 gold) [Shop] Ibboalet's Jewellery Emporium the riddle talisman "Ahyol" {Rampage Dex+2} (1248 gold) [riddle talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex+2: It affects your dexterity (+2). a ring of wizardry (unknown) (480 gold) a fortress talisman (240 gold) an amulet of dissipation (480 gold) the ring of Autotheism {rElec rC+ MP-9 EV+5} (609 gold) [ring of evasion] rElec: It insulates you from electricity. rC+: It protects you from cold. MP-9: It affects your magic capacity (-9). EV+5: It affects your evasion (+5). a ring of protection from cold (unknown) (400 gold) a +4 ring of slaying (576 gold) the lupine talisman of Truth {rC++ Int-2 Stlth+} (1032 gold) [lupine talisman] rC++: It greatly protects you from cold. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. a ring of wizardry (unknown) (480 gold) [Shop] Coug's Book Shoppe a parchment of Sigil of Binding (123 gold) a parchment of Death's Door (728 gold) a parchment of Arcjolt (257 gold) a parchment of Conjure Ball Lightning (350 gold) a manual of Dodging (1120 gold) a parchment of Cause Fear (182 gold) a parchment of Magic Dart (56 gold) [Shop] Omneig's Antique Armour Emporium a +0 robe (19 gold) a +0 plate armour (396 gold) a +0 ring mail (88 gold) a +0 leather armour (44 gold) a +0 chain mail (132 gold) a +0 robe (19 gold) a +0 buckler (99 gold) (13, 13, Orc:2) a +0 whip (17, -29, Orc:2) a +0 dagger a +0 robe (18, -31, Orc:2) a +0 dagger a +2 robe (21, -4, Orc:2) a +0 arbalest (21, -3, Orc:2) a +0 hand axe a boomerang (22, 14, Orc:2) a +0 club (23, -2, Orc:2) a +0 arbalest (23, -1, Orc:2) a +0 club a +0 ring mail a +3 trident a +0 chain mail (23, 1, Orc:2) a +0 giant club a +0 giant club a +0 trident (24, -2, Orc:2) a +0 flail a +0 whip a +0 chain mail a +0 battleaxe a +0 leather armour a +0 flail a +0 robe a +0 dagger a +0 giant club (24, -1, Orc:2) a +0 hand axe a +0 giant spiked club a +0 giant club a +0 robe a +0 dagger of freezing a +0 plate armour a +0 long sword (24, 0, Orc:2) a +0 club a +0 dagger 3 boomerangs a +0 hand axe a +0 dagger (24, 1, Orc:2) a +0 giant club a +0 club a +0 leather armour a +0 ring mail a +0 dagger (24, 2, Orc:2) a +0 giant spiked club (25, -3, Orc:2) a +0 dagger (25, -2, Orc:2) a +0 whip a +0 plate armour a +0 battleaxe 2 boomerangs a +0 dagger (25, 0, Orc:2) a +0 plate armour 3 boomerangs a +0 long sword a +0 robe a +0 club (25, 1, Orc:2) a +0 giant spiked club (25, 2, Orc:2) a +0 giant club a +0 giant spiked club a +0 flail a +0 scale mail (26, -2, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 hand axe a +0 leather armour a +0 hand axe of flaming (26, -1, Orc:2) a +0 plate armour a boomerang a +0 flail a +0 chain mail a +0 club a +0 giant spiked club a +0 giant club (26, 0, Orc:2) a +0 whip a +0 dagger a +0 giant spiked club a +0 giant club (26, 3, Orc:2) a +0 giant club a +0 dire flail (27, -2, Orc:2) a +0 leather armour a +0 hand axe (27, 3, Orc:2) a +0 giant club (28, 5, Orc:2) a +0 giant club a +0 giant spiked club (30, 6, Orc:2) a +0 hand axe (31, 4, Orc:2) a +0 battleaxe of venom a +2 chain mail of willpower (31, 6, Orc:2) a +0 dagger a +0 robe a +1 war axe of venom a +0 chain mail a +0 dagger a +0 robe of cold resistance a +0 giant club a +0 giant spiked club (32, 5, Orc:2) a +0 dagger a +1 robe of cold resistance (32, 6, Orc:2) a +0 flail a +0 robe a +0 giant club a +0 giant club (41, -4, Orc:2) a +0 mace of venom (50, 8, Orc:2) a +0 war axe (54, -6, Orc:2) a +0 whip a +0 ring mail (54, 2, Orc:2) a +0 club (54, 3, Orc:2) a +0 dagger a +0 robe (54, 10, Orc:2) a +0 falchion a +0 leather armour (55, 2, Orc:2) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe (55, 3, Orc:2) a +0 dagger a +0 robe (55, 9, Orc:2) a +0 flail (55, 10, Orc:2) a +0 dagger a +0 robe (56, -11, Orc:2) a +0 giant club (56, -10, Orc:2) a +0 short sword a +0 chain mail a +0 mace a +0 leather armour (56, -9, Orc:2) a +0 club a +0 leather armour (56, 2, Orc:2) a +0 dagger a +0 leather armour (56, 3, Orc:2) a +0 dagger a +0 robe (56, 9, Orc:2) a +2 dagger of electrocution a +2 robe a +0 dagger a +0 robe (56, 10, Orc:2) a +0 dagger a +0 robe (57, -11, Orc:2) a +0 dire flail a +0 plate armour (57, -9, Orc:2) a +0 club a +0 robe (57, 8, Orc:2) a +0 dagger a +0 robe (60, 13, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (5, 28, Lair:1) a +0 robe (23, -4, Lair:1) a +0 flail (24, 27, Lair:1) a +0 short sword a +0 robe (29, 6, Lair:1) a parchment of Call Canine Familiar (32, 37, Lair:1) a +0 scimitar (39, -1, Lair:1) a +0 trident (39, 7, Lair:1) the +3 falchion of the Slime-mould {elec, Int+4 Stlth+} Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. 4 poisoned darts a +0 robe (41, 10, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (0, 0, Lair:2) a boomerang a +0 trident (3, -13, Lair:2) a +0 leather armour (20, -7, Lair:2) an orb of mesmerism (21, -13, Lair:2) a +0 scale mail 4 silver javelins a +3 vampiric glaive (24, -20, Lair:2) a rimehorn talisman (32, 11, Lair:2) an amulet of wildshape (33, -23, Lair:2) the +2 trident of Experimentation {pain, rPois rC+ Will- Str+3} rPois: It protects you from poison. rC+: It protects you from cold. Will-: It decreases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. Level 3 of the Lair of Beasts (3, 5, Lair:3) a +0 falchion of protection (17, -33, Lair:3) a +0 scale mail (18, -28, Lair:3) a +0 pair of gloves (18, -27, Lair:3) a +0 orcbow (44, -23, Lair:3) a +0 falchion (58, -15, Lair:3) a +0 falchion (58, 7, Lair:3) a +0 mace (60, -15, Lair:3) a +0 vampiric trident (63, 5, Lair:3) a +0 helmet Level 4 of the Lair of Beasts (11, -12, Lair:4) 3 poisoned darts (21, -43, Lair:4) a +0 robe (22, -44, Lair:4) a ring of resist corrosion (41, 1, Lair:4) a +1 dagger of draining 3 curare-tipped darts (51, -40, Lair:4) a +0 war axe (51, -38, Lair:4) a +0 quick blade (51, -35, Lair:4) a +0 war axe (54, -31, Lair:4) a +0 lajatang Level 5 of the Lair of Beasts (18, -10, Lair:5) a +0 leather armour (20, 44, Lair:5) 4 poisoned darts (53, -9, Lair:5) a +0 dagger a +0 robe (53, 32, Lair:5) a +0 dagger a +0 robe (55, 17, Lair:5) a parchment of Leda's Liquefaction (56, -12, Lair:5) a +0 executioner's axe of draining (56, 15, Lair:5) a +0 scimitar (57, 5, Lair:5) a +0 dagger a +0 robe (57, 22, Lair:5) a +0 dagger a +0 robe Level 1 of the Spider Nest (0, 0, Spider:1) a parchment of Bombard (0, 1, Spider:1) a potion of curing (1, 0, Spider:1) 3 atropa-tipped darts (1, 1, Spider:1) a scroll of teleportation (3, -5, Spider:1) the +6 dagger of Wondrous Power {flame, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (12, -12, Spider:1) a +0 chain mail (32, -15, Spider:1) a parchment of Dispel Undead (32, 22, Spider:1) a +0 plate armour (33, 23, Spider:1) an orb of guile (38, -23, Spider:1) 4 poisoned darts (42, 1, Spider:1) a scroll of noise (43, 25, Spider:1) a +0 leather armour a +0 hand axe (44, 25, Spider:1) a +0 robe a +0 war axe a +0 leather armour a +0 war axe (44, 27, Spider:1) a +0 pair of boots (45, -15, Spider:1) a scarab talisman (47, -6, Spider:1) a +0 plate armour (57, -7, Spider:1) a +0 robe a +0 war axe (58, -7, Spider:1) a +0 robe a +0 hand axe (58, 4, Spider:1) a +0 robe a +0 hand axe Level 2 of the Spider Nest (0, 0, Spider:2) a ring of resist corrosion (4, -42, Spider:2) 6 gold pieces (5, -40, Spider:2) 18 gold pieces (16, -5, Spider:2) a +0 club (36, -4, Spider:2) a +0 ring mail (41, -7, Spider:2) a +0 hand axe a +0 leather armour (41, -5, Spider:2) a +0 hand axe a +0 leather armour (42, -5, Spider:2) a +0 hand axe a +0 leather armour (46, -4, Spider:2) a black bear skeleton (47, -47, Spider:2) a +0 trident (47, -4, Spider:2) a black bear skeleton (48, -4, Spider:2) a hive talisman (48, -2, Spider:2) a hive talisman (49, -5, Spider:2) a black bear skeleton (49, -3, Spider:2) a black bear skeleton (49, -2, Spider:2) a black bear skeleton (51, -37, Spider:2) a +0 leather armour the Necropolis (1, -2, Necropolis) Gakies's Grimoire of Reformation Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Petrify Alchemy/Earth 4 c - Olgreb's Toxic Radiance Alchemy 4 d - Irradiate Conjuration/Alchemy 5 e - Fulsome Fusillade Conjuration/Alchemy 8 (unseen) (1, 9, Necropolis) 24 gold pieces (2, -2, Necropolis) a +0 quick blade of draining (unseen) (2, 9, Necropolis) a +0 ring mail (5, -2, Necropolis) a +1 heavy morningstar (unseen) (5, 9, Necropolis) a potion of heal wounds (6, -2, Necropolis) a +0 dagger (6, 9, Necropolis) a potion of curing (14, 28, Necropolis) the scarab talisman of the Planets {+Blink} [scarab talisman] +Blink: It lets you blink. (unseen) (15, 26, Necropolis) 5 gold pieces (16, 25, Necropolis) 7 gold pieces a +0 robe (18, 35, Necropolis) the Spellbook of Mud Spells Type Level a - Summon Seismosaurus Egg Summoning/Earth 4 b - Borgnjor's Vile Clutch Necromancy/Earth 5 (unseen) (19, 30, Necropolis) 74 gold pieces (21, 24, Necropolis) the +5 quick blade of Mutilation {elec, rC- rN+ rCorr Stlth+} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (25, 31, Necropolis) the +5 broad axe "Heduol" {freeze, Fly rF+ Str+2} Fly: It grants you flight. rF+: It protects you from fire. Str+2: It affects your strength (+2). It cannot be enchanted further. (unseen) (33, 0, Necropolis) 12 gold pieces (34, -1, Necropolis) a scroll of fear (34, 0, Necropolis) 26 gold pieces (35, -1, Necropolis) a scroll of fog (36, -1, Necropolis) a scroll of teleportation (36, 3, Necropolis) a potion of attraction (37, -1, Necropolis) a ring of poison resistance (37, 0, Necropolis) the +7 lajatang of Resourcefulness {venom, Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (unseen) (38, 0, Necropolis) 25 gold pieces