seirenwing Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (1, 28, D:1) 3 stones (1, 34, D:1) a +0 dagger (4, 35, D:1) a +0 club (16, -3, D:1) a +0 hand axe (16, 26, D:1) a ball python skeleton (18, 9, D:1) a bat skeleton (24, 15, D:1) an inkwell talisman (28, 19, D:1) a hobgoblin skeleton (38, 8, D:1) a +0 hand axe (38, 9, D:1) a bat skeleton (39, 10, D:1) a +0 short sword a kobold skeleton (45, -4, D:1) a frilled lizard corpse (skeletalised by now) (46, 10, D:1) a +0 dagger Level 2 of the Dungeon (8, 4, D:2) a ball python skeleton (14, 21, D:2) a frilled lizard corpse (skeletalised by now) (20, -5, D:2) a ball python corpse (skeletalised by now) (23, 31, D:2) a +0 ring mail (25, 21, D:2) a rat corpse (skeletalised by now) (28, 14, D:2) a ball python skeleton (29, 4, D:2) a quokka skeleton (36, -3, D:2) a rat corpse (skeletalised by now) (37, 5, D:2) a frilled lizard skeleton (39, 6, D:2) a +0 leather armour (46, -1, D:2) a +0 short sword (46, 15, D:2) a +0 trident (50, -4, D:2) an adder corpse (skeletalised by now) (51, -3, D:2) an adder corpse (skeletalised by now) (51, 20, D:2) a +0 whip 4 stones a kobold corpse (skeletalised by now) (53, 21, D:2) a +0 short sword (54, -4, D:2) an adder corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (54, -3, D:2) a jackal corpse (skeletalised by now) (54, 20, D:2) a +0 halberd (64, -1, D:2) a +0 dagger Level 3 of the Dungeon (11, -4, D:3) a +0 club a kobold corpse (skeletalised by now) (17, 1, D:3) an adder corpse (skeletalised by now) (21, 8, D:3) a +0 club a goblin corpse (skeletalised by now) (22, -5, D:3) 4 boomerangs (26, -7, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (28, 23, D:3) a +0 dagger a rat corpse (skeletalised by now) (31, 14, D:3) a +0 dagger a goblin corpse (skeletalised by now) (36, 18, D:3) a +0 dagger (37, 4, D:3) a +0 short sword 3 stones (42, 26, D:3) a +0 giant club (42, 33, D:3) a +0 mace a +0 ring mail the human corpse of Terence (skeletalised by now) (43, 0, D:3) a +0 club (44, 26, D:3) a +0 spear (46, 4, D:3) a +0 hand axe (50, 24, D:3) a quill talisman (54, -10, D:3) a +0 ring mail (54, -4, D:3) a +0 quarterstaff (62, 7, D:3) a +0 hand axe (66, -1, D:3) a +0 whip a kobold corpse (skeletalised by now) Level 4 of the Dungeon (1, 5, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (11, -2, D:4) a hound skeleton (11, 0, D:4) a hobgoblin skeleton (11, 5, D:4) an adder skeleton (19, 12, D:4) a +1 heavy flail a +1 scale mail of positive energy an orc skeleton (20, 10, D:4) a +0 falchion a +0 leather armour (20, 11, D:4) a +0 trident (21, 11, D:4) a +0 trident an orc skeleton (24, -9, D:4) a ball python skeleton a hound skeleton a hound skeleton (40, -11, D:4) an adder skeleton (41, -12, D:4) a +0 dagger (47, -7, D:4) a jackal corpse (skeletalised by now) (49, 18, D:4) a +0 ring mail (50, -5, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Letecur's Jewellery Shoppe a ring of positive energy (unknown) (280 gold) a ring of magical power (unknown) (280 gold) an amulet of guardian spirit (unknown) (420 gold) an amulet of magic regeneration (unknown) (420 gold) a ring of protection from fire (unknown) (350 gold) a +6 ring of intelligence (unknown) (504 gold) a spore talisman (175 gold) an amulet of the acrobat (unknown) (420 gold) the ring "Jeaweuw" {rF++ rCorr Dex+4 SInv} (749 gold) [ring of see invisible] rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. the ring "Muck" {rElec rF+ EV+5 Int+2} (856 gold) [ring of evasion] rElec: It insulates you from electricity. rF+: It protects you from fire. EV+5: It affects your evasion (+5). Int+2: It affects your intelligence (+2). a ring of willpower (unknown) (350 gold) (2, 25, D:5) a hound corpse (skeletalised by now) (4, -7, D:5) a +0 trident (12, 23, D:5) an adder skeleton (12, 24, D:5) an iguana skeleton (14, -4, D:5) a +0 robe (44, -9, D:5) a +0 falchion an orc corpse (skeletalised by now) Level 6 of the Dungeon (9, 1, D:6) a +0 shortbow (15, -10, D:6) a +0 leather armour (15, 3, D:6) an adder skeleton (15, 5, D:6) a +0 short sword (24, -15, D:6) a water moccasin corpse (skeletalised by now) (32, 3, D:6) 4 boomerangs (35, 13, D:6) a +0 flail an orc corpse (skeletalised by now) (40, 12, D:6) a +0 sling (44, -17, D:6) a +0 robe (44, -15, D:6) a hound corpse Level 7 of the Dungeon (5, -4, D:7) a +2 quarterstaff of draining (6, -4, D:7) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (7, -7, D:7) a +0 dagger (8, -11, D:7) a +0 whip (8, -9, D:7) a +0 dagger a +0 robe (23, 12, D:7) 21 gold pieces (24, 7, D:7) a killer bee corpse the Ecumenical Temple