Dungeon Crawl Stone Soup version 0.34-a0-1865-gfffb249c6f (webtiles) character file. Game seed: 367849080649276861 20 sekai the Magician (level 2, 3/19 HPs) Began as a Barachi Hedge Wizard on Dec 20, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:38 (1112 turns). sekai the Magician (Barachi Hedge Wizard) Turns: 1112, Time: 00:02:38 Health: 3/19 AC: 2 Str: 11 XL: 2 Next: 79% Magic: 2/6 EV: 11 Int: 14 God: Gold: 38 SH: 0 Dex: 11 Spells: 0/7 levels left rFire . . . (100%) e - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (3 -> -2), unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +0 spear (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) d - a +0 ring mail Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of poison {unknown} e - a scroll of immolation {unknown} h - a scroll of vulnerability {unknown} Potions g - a potion of magic Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 3.2 Spellcasting - Level 2.1 Conjurations + Level 3.2 Summonings - Level 0.8 Necromancy - Level 1.1 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 b - Call Imp Summ 22% N/A 9% 2 c - Blink Tloc 10% N/A 21% 2 d - Grave Claw Necr 8% 2d7 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You aren't carrying any items that you can evoke. Okay, then. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (moderately wounded, ally target, 100% to hit) Okay, then. What are your orders? t - Croak! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: an adder (moderately wounded, ally target) Attack! You feel sick. Unknown command. Unknown command. Unknown command. You feel sick. Your cerulean imp hits the adder but does no damage. Your cerulean imp closely misses the adder. Unknown command. Unknown command. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You feel sick. You are no longer poisoned. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Your cerulean imp closely misses the adder. Unknown command. Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#######.# #.# #.# #.# ####.###### #.# #.........# ######.####.##.####.# #...)..g<...##.# #....g.....#.##.# #...####.##.#.##.# ... #....5SS@.# . ####.#.#### #.#.# #.#.# #.#.# ..... ....# ..... .#.... You could see an adder (ally target), a ball python and a friendly cerulean imp (summoned). Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) A jackal (D:1) 2 quokkas (D:1) 2 ball pythons A bat (D:1) 3 frilled lizards (D:1) 2 goblins (D:1) 3 rats (D:1) 18 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) A kobold (D:2) 2 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sekai the Barachi Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 225 | D:1 | Found a faded altar of an unknown god. 362 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/6 423 | D:1 | Learned a level 2 spell: Call Imp 426 | D:1 | Learned a level 2 spell: Blink 429 | D:1 | Learned a level 2 spell: Grave Claw 988 | D:1 | Found Wakerudd's Book Boutique. 1112 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_loops_ring, shapermc_ecumenical_altar_notcrosses, serial_shops, nicolae_shop_behind_doors, chequers_serial_rivers_micro_b, nrook_mini_backslash D:2: layout_loops_ring, basic_altar, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Summonings | 2 3 | 3.2 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 3.2 Conjurations | | 2.1 Necromancy | | 0.8 Translocations | | 1.1 Action || total ---------------------------++------- Attack: Normal || 17 Melee: Dagger || 17 Cast: Magic Dart || 39 Call Imp || 3 Ability: Hop || 1 Armour: Robe || 8 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1249 | 1210 | 39 | 324 | 540 | 2 | 624.5 | Dungeon | 1249 | 1210 | 39 | 324 | 540 | 2 | 624.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1184 daAuts D:2: 65 daAuts DLua errors: