Dungeon Crawl Stone Soup version 0.35-a0-1268-gbbeaa5dcc0 (webtiles) character file. Game seed: 17933983417262731687 379 sekai the Changeling (level 6, -3/30 HPs) Began as a Tengu Mystic on Oct 11, 2026. Slain by a gnoll sergeant ... wielding a +0 trident of flaming (5 damage) ... on level 6 of the Dungeon. The game lasted 00:10:13 (4349 turns). sekai the Changeling (Tengu Mystic) Turns: 4349, Time: 00:10:14 Health: -3/30 AC: 2 Str: 10 XL: 6 Next: 74% Magic: 17/20 EV: 26 Int: 26 God: Gold: 163 SH: 0 Dex: 15 Spells: 5/11 levels left rFire . . . (100%) a - +3 flail of Plague {speed, Will+ Str+2} rCold . . . (100%) (no offhand) rNeg . . . (100%) p - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv + (no amulet) Will +.... g - ring of magical power Stlth ++ q - +6 ring of intelligence HPRegen 0.25/turn b - vision talisman MPRegen 0.17/turn %: acrobat @: vision-form, acrobatic A: glimmercast, see invisible, reduced hp, beak, talons 3, acrobatic a: no special abilities You were on level 6 of the Dungeon. Your third eye was open. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 163 gold pieces. Inventory: Hand Weapons a - the +3 flail of Plague (weapon) {speed, Will+ Str+2} (You found it on level 4 of the Dungeon) Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. d - a +0 short sword e - a +0 dagger j - a +4 dagger Missiles h - 6 boomerangs l - 5 datura-tipped darts {!f} m - 6 poisoned darts Armour i - a +0 kite shield k - a +0 pair of gloves o - a +2 pair of gloves p - a +0 robe (worn) Jewellery f - a ring of wizardry g - a ring of magical power (worn) q - a +6 ring of intelligence (worn) Talismans b - a vision talisman (worn) c - a jade talisman n - an eel talisman Scrolls b - a scroll of blinking f - a scroll of fear S - a scroll of silence j - a scroll of amnesia {unknown} k - a scroll of fog {unknown} N - a scroll of noise t - 2 scrolls of teleportation o - a scroll of poison {unknown} q - 2 scrolls of enchant weapon {unknown} m - a scroll of revelation {unknown} Potions d - a potion of mutation {unknown} f - a potion of resistance {unknown} c - 2 potions of curing w - 2 potions of heal wounds s - a potion of might {unknown} u - a potion of enlightenment {unknown} Baubles g - 3 flux baubles Skills: - Level 1.0 Fighting - Level 2.1 Dodging - Level 1.0 Stealth - Level 3.0 Spellcasting - Level 3.0 Fire Magic - Level 1.0 Ice Magic - Level 4.0 Air Magic - Level 1.0 Earth Magic + Level 4.9 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ice Thorns Ice/Erth 36% 1d5 6% 1 b - Sirocco Fire/Air 44% 2d7 3% 2 c - Dragon Veins Fire/Ice/Erth/A20% 3d(5/5/5/311% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 44% 2x1d6 4% 1 Scorch Fire 38% 2d6 4% 2 Summon Small Mammal Summ 12% N/A 10% 1 Grave Claw Necr 6% 2d7 14% 2 Mercury Arrow Conj/Alch 6% 2d5 14% 2 Sublimation of Blood Necr 3% N/A 14% 2 Hailstorm Conj/Ice 6% 3d5 22% 3 Confusing Touch Hex 3% N/A 28% 3 Forge Lightning Spire Air/Frge 14% 3d4 38% 4 Leda's Liquefaction Alch/Erth 3% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15)* Zot: 26878 Temple: D:4-7 *You can no longer be shafted in this branch Altars: Gozag Makhleb Sif Muna The Shining One Shops: D:2 [ Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) Your maximum health is decreased. Your helmet and gloves are melded. You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You draw air magic from the ground and channel it! The blast of wind hits the black bear. The black bear is moderately wounded. The blast of wind hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The residue of your spell condenses into glimmer. The gnoll sergeant barely misses you. You condense the glimmer around your hands and fire it at the gnoll sergeant! The glimmering dart hits the gnoll sergeant but does no damage. The gnoll sergeant is heavily wounded. You draw fire magic from the ground and channel it! The fiery blast hits the gnoll sergeant! The gnoll sergeant is severely wounded. The fiery blast weakly hits the black bear. The black bear is heavily wounded. The residue of your spell condenses into glimmer. You condense the glimmer around your hands and fire it at the gnoll sergeant! The glimmering dart hits the gnoll sergeant but does no damage. The gnoll sergeant is severely wounded. The gnoll sergeant attacks as it pursues you! The gnoll sergeant barely misses you. Okay, then. Okay, then. Magic courses through your body. The gnoll sergeant hits you from afar with a +0 trident of flaming! The gnoll sergeant burns you. There is an open door here. Casting: Dragon Veins (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You tap into the flow of magic beneath your talons. You draw ice magic from the ground and channel it! The frigid blast hits the gnoll sergeant. The gnoll sergeant is almost dead. The gnoll sergeant is flash-frozen. The residue of your spell condenses into glimmer. The gnoll sergeant hits you from afar with a +0 trident of flaming! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll sergeant burns you. You die... ################ #..........)...# #......a.....).# #..ğ########')..... #..#§@......#..).... #..#^'####'.#....... #..#.#....#.#....... #..#.#.##.#.#....... #..#.#.##.#.#....... #..#.#....#.#.... #..#.'####+.#.#.# #..#........#.#.# #..+########+.#.# You could see a gnoll sergeant (frozen). Vanquished Creatures A scorpion (D:4) A hound (D:4) A gnoll bouda (D:4) A sleepcap (D:3) An iguana (D:4) Terence (D:3) An orc wizard (D:4) 4 gnolls (D:6) 6 adders A dart slug (D:2) 2 ribbon worms 3 orcs 10 endoplasms 5 hobgoblins 7 jackals 2 quokkas 6 ball pythons 3 bats 4 frilled lizards 7 goblins 8 kobolds 7 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sekai the Tengu Mystic began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 57 | D:1 | Reached skill level 1 in Ice Magic 61 | D:1 | Reached skill level 1 in Stealth 301 | D:1 | Reached XP level 2. HP: 12/16 MP: 4/7 309 | D:1 | Learned a level 2 spell: Sirocco 1024 | D:2 | Reached XP level 3. HP: 18/20 MP: 8/8 1028 | D:2 | Learned a level 3 spell: Dragon Veins 1114 | D:2 | Found a faded altar of an unknown god. 1254 | D:2 | Reached skill level 1 in Earth Magic 1378 | D:2 | Found Arheuwk's Antique Armour Shop. 1448 | D:2 | Found a shimmering blue altar of Sif Muna. 1975 | D:3 | Reached XP level 4. HP: 21/24 MP: 9/9 2002 | D:3 | Encountered Terence 2026 | D:3 | Killed Terence 2295 | D:3 | Reached XP level 5. HP: 25/28 MP: 10/10 2685 | D:3 | Found a burning altar of Makhleb. 2685 | D:3 | Encountered an Executioner 2888 | D:4 | Found a glowing golden altar of the Shining One. 3230 | D:4 | Found an opulent altar of Gozag. 3291 | D:4 | Identified the +3 flail of Plague {speed, Will+ Str+2} 3729 | D:4 | Reached skill level 1 in Fighting 3729 | D:4 | Reached XP level 6. HP: 26/34 MP: 8/11 4213 | D:5 | Entered Level 5 of the Dungeon 4227 | D:5 | You fall into a shaft and drop 1 floor! 4349 | D:6 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_ring D:2: layout_basic, serial_shops, nicolae_shop_well_armoured, basic_altar, shapermc_ecumenical_altar_starsandcircs, minmay_door_square D:3: layout_rooms, makhleb_altar_promises_db, minmay_misc_feat_columns, uniq_terence D:4: cheibrodos_barr_body, layout_loops_corners, grunt_gozag_statues, tso_metal_star D:5: layout_basic, mainiacjoe_overflow_concentric_impassable, mainiacjoe_overflow_cross_hatched D:6: layout_basic, minmay_temple_entry_tees, minivault_11, uniq_maggie Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ice Magic | 1 | 1.0 Stealth | 1 | 1.0 Air Magic | 2 3 4 | 4.0 Fire Magic | 2 3 | 3.0 Earth Magic | 1 | 1.0 Shapeshifting | 3 4 | 4.9 Fighting | 1 | 1.0 Dodging | | 2.1 Spellcasting | | 3.0 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 | XLs as -------------+-------------------+--------- Vision | * * * * * * | 6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 12 | 2 || 14 Melee: Dagger | 11 | 1 || 12 Short sword | 1 | || 1 Kick | 2 | || 2 Flail | | 1 || 1 Cast: Ice Thorns | 54 | 18 || 72 Sirocco | 3 | 5 || 8 Dragon Veins | 3 | 29 || 32 Drink: Magic | | 1 || 1 Read: Teleportation | 1 | || 1 Identify | | 5 || 5 Fear | | 1 || 1 Noise | | 1 || 1 Armour: Robe | 4 | 11 || 15 Dodge: Dodged | 5 | 20 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4350 | 4169 | 181 | 843 | 2400 | 6 | 725.0 | Dungeon | 4350 | 4169 | 181 | 843 | 2400 | 6 | 725.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1476 daAuts D:1: 1018 daAuts D:2: 950 daAuts D:3: 768 daAuts D:6: 122 daAuts D:5: 14 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+