Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 10750689848570276276 11 sekai278 the Magician (level 2, 3/15 HPs) Began as a Deep Elf Fire Elementalist on Sept 13, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:32 (318 turns). sekai278 the Magician (Deep Elf Fire Elementalist) Turns: 318, Time: 00:01:33 Health: 3/15 AC: 2 Str: 5 XL: 2 Next: 13% Magic: 9/9 EV: 11 Int: 19 God: Gold: 47 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . (100%) d - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ c - ring of willpower HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +0 sling (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of willpower (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of poison {unknown} Potions g - a potion of magic d - 3 potions of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting - Level 1.1 Conjurations - Level 3.2 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 32% 2d6 5% 2 Searing Ray Conj 16% 2d5 13% 2 Inner Flame Hex/Fire 10% N/A 21% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 21% 3 Flame Wave Conj/Fire 12% 2d6 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Lugonu Shops: D:1 ! Portals: Abyss: D:1 Annotations: D:1 2 runed translucent doors Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You open the door. There is an open door here. You now have 47 gold pieces (gained 6). A hobgoblin comes into view. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! An endoplasm and a rat come into view. Found a gold piece. There are monsters nearby! You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm quivers. The endoplasm is lightly wounded. The rat squeaks loudly. You hear a shout! A hobgoblin comes into view. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is almost dead. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! You shoot a sling bullet. The sling bullet closely misses the hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin hits you. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin hits you. The goblin misses you. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin barely misses you. The goblin hits you with a +0 dagger. The goblin barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .#......###.....#.## ##+#...##...###.#.##########. ###.'.#### #.............. ##### #####.######..... #..............# ......#####...#### ###.## ##...## ###..#####..#.### #.....g@........# #...#.#g###.###.... . .. #r. ### .##. ## ###. # .. #. .$ ## You could see a hobgoblin, a goblin and a rat. Vanquished Creatures 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sekai278 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 181 | D:1 | Found a corrupted altar of Lugonu. 181 | D:1 | Noticed a crimson imp 181 | D:1 | Noticed a crimson imp 182 | D:1 | Noticed a crimson imp 183 | D:1 | Noticed a drude 183 | D:1 | Found a one-way gate to the infinite horrors of the Abyss. 183 | D:1 | Noticed a crimson imp 259 | D:1 | Found Qyhodyask's Distillery. 263 | D:1 | Reached skill level 4 in Spellcasting 263 | D:1 | Reached XP level 2. HP: 15/15 MP: 9/9 318 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_rooms, serial_shops, nicolae_shop_rolling_square, minmay_indecisive_spiral Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 1.1 Fire Magic | | 3.2 Action || total ---------------------------++------- Fire: Sling || 13 Cast: Foxfire || 9 Armour: Robe || 5 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 322 | 306 | 16 | 0 | 235 | 1 | 322.0 | Dungeon | 322 | 306 | 16 | 0 | 235 | 1 | 322.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 322 daAuts