Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 716695143873583639 2 sekai278 the Chiller (level 1, 13/13 HPs) Began as a Merfolk Ice Elementalist on Oct 16, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:54 (116 turns). sekai278 the Chiller (Merfolk Ice Elementalist) Turns: 116, Time: 00:00:54 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of poison {unknown} Potions g - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting - Level 4.3 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Found a stone staircase leading down. The frilled lizard hisses angrily. You freeze the frilled lizard. You kill the frilled lizard! Magic restored. A goblin comes into view. It is wielding a +0 dagger. Found a parchment of Scorch. The goblin shouts! You hear a shout! x2 A goblin comes into view. It is wielding a +0 dagger. There is an open door here. You start waiting. Something unseen opens the door. You start waiting. A kobold comes into view. It is wielding a +0 short sword. You freeze the goblin. The goblin is moderately wounded. The goblin barely misses you. You freeze the goblin. You kill the goblin! There is an open door here. You see here a +0 dagger. b - a +0 dagger (weapon) You freeze the kobold. You kill the kobold! A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! Things that are here: a +0 short sword; 2 stones The kobold shouts! There is a dry fountain here. You freeze the kobold. You kill the kobold! Magic restored. A bat comes into view. Found 16 gold pieces. There is an open door here. There is a stone staircase leading down here. The goblin shouts! The bat hits you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.ß.⌠⌠)>⌠⌠⌠.ß.# #...).........# #..###'###+###'### #...............# #############.>.### # #.....#.## #......... ##......... #$.@....:.. #.......... #.b......g. #.......... #.......... ##......... ##.....#.. ######### You could see a goblin and a bat. Vanquished Creatures A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sekai278 the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 116 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_rooms Action || total ---------------------------++------- Cast: Freeze || 5 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 111 | 111 | 0 | 3 | 66 | 1 | 111.0 | Dungeon | 111 | 111 | 0 | 3 | 66 | 1 | 111.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 111 daAuts