Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 10972178175008404890 5 sekai278 the Chiller (level 1, 13/13 HPs) Began as a Merfolk Ice Elementalist on Oct 16, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:40 (224 turns). sekai278 the Chiller (Merfolk Ice Elementalist) Turns: 224, Time: 00:01:41 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) b - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of revelation {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting - Level 4.3 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History d - a metallic grey potion An endoplasm comes into view. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The endoplasm quivers. A goblin comes into view. It is wielding a +0 dagger. You freeze the endoplasm. The endoplasm is almost dead. The goblin shouts! The endoplasm freezes you. You are frozen. You freeze the endoplasm. You kill the endoplasm! You freeze the goblin. You kill the goblin! A bat comes into view. You start resting. HP restored. You start resting. A bat is nearby! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! You hear an angry hiss. You miscast Freeze. Nothing appears to happen. The bat barely misses you. The bat hits you. You barely miss the bat. The bat completely misses you. The bat barely misses you. The bat misses you. You miss the bat. The bat misses you. You hit the bat. You kill the bat! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ... .##.#. .......... .######.##.##... .......)....... #.............. ....###.##.##.# ...........# ...........# ###.###.##@# # # #...#..†.# .#.# ..........##...#. #######.......... ##...##.......... #.....#.#)##.###. ##.#.....#.#.# ## .. ..#.....#...# #. #.##...##.### There were no monsters in sight! Vanquished Creatures A ball python (D:1) 3 bats (D:1) An endoplasm (D:1) 2 goblins (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sekai278 the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 224 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic, dreamdust_ecumenical_altar_statues, minmay_misc_feat_enclosed, hex_medium, chequers_arboretum Action || total ---------------------------++------- Attack: Normal || 3 Melee: Club || 3 Cast: Freeze || 11 Armour: Robe || 3 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 224 | 224 | 0 | 50 | 101 | 1 | 224.0 | Dungeon | 224 | 224 | 0 | 50 | 101 | 1 | 224.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 224 daAuts