Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 7065887056037969569 10 sekai278 the Conjurer (level 2, 20/20 HPs) Began as a Draconian Conjurer on Dec 6, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:16 (525 turns). sekai278 the Conjurer (Draconian Conjurer) Turns: 525, Time: 00:01:17 Health: 20/20 AC: 5 Str: 9 XL: 2 Next: 10% Magic: 5/5 EV: 11 Int: 18 God: Gold: 132 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) a - +0 pair of boots SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 pair of boots (worn) Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations + Level 1.8 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Sandblast Erth 2% 2d4 19% 1 Lesser Beckoning Tloc 2% N/A 26% 2 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (wandering, hasn't noticed you, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin shouts! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is lightly wounded. There is an open door here. Things that are here: a +0 mace; a goblin corpse Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (lightly wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You encounter a rat. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the rat. You kill the rat! There is an escape hatch in the floor here. You encounter a kobold. It is wielding a +0 club and quivering stones. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##............# #............# K# #.##.........# . #.##.#######.###. .# #.##...# #.##.. #.# #.##.#.#####.##.# .#.# #.##.........##.##.#.# #.###..#..#####....#.# #......#.....##@.###.## ####...##.##.....#....# #.....>...........# #.#.#...........#.# #.#.#.###..)#####.# #.#.#...'...'.....#### #.#.#####...###......# #.#...# #...# ######.### #.###.# #...# #...## You could see a kobold (asleep). Vanquished Creatures 2 hobgoblins (D:1) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 5 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sekai278 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 172 | D:1 | Reached skill level 1 in Alchemy 395 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 525 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_basic, angelslayer_ecumenical_altar_muddy, chequers_decorated_corner, minmay_gold_behind_fungi Skill XL: | 1 | ---------------+----+----- Alchemy | 1 | 1.8 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Cast: Magic Dart || 22 Armour: None || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 523 | 523 | 0 | 26 | 375 | 1 | 523.0 | Dungeon | 523 | 523 | 0 | 26 | 375 | 1 | 523.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 523 daAuts