Dungeon Crawl Stone Soup version 0.35-a0-546-gb2ce4df294 (webtiles) character file. Game seed: 6258220257490456724 1627 sekatol the Thaumaturge (level 8, -7/42 HPs) Began as a Deep Elf Conjurer on June 20, 2026. Mangled by an orc warrior ... wielding a +2 scimitar of electrocution (16 damage) ... on level 6 of the Dungeon. The game lasted 00:14:06 (4701 turns). sekatol the Thaumaturge (Deep Elf Conjurer) Turns: 4701, Time: 00:14:06 Health: -7/42 AC: 7 Str: 4 XL: 8 Next: 65% Magic: 3/24 EV: 12 Int: 26 God: Gold: 293 SH: 0 Dex: 13 Spells: 16/27 levels left rFire . . . (100%) e - staff of earth rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of poison resistance HPRegen 0.27/turn g - +4 ring of protection MPRegen 0.38/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 293 gold pieces. Inventory: Missiles f - 2 throwing nets Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) Magical Staves e - a staff of earth (weapon) (You found it on level 2 of the Dungeon) Jewellery b - a ring of positive energy (You found it on level 1 of the Dungeon) d - a ring of poison resistance (worn) (You found it on level 2 of the Dungeon) g - a +4 ring of protection (worn) (You found it on level 5 of the Dungeon) Wands e - a wand of paralysis (10) (You took it off Ijyb on level 5 of the Dungeon) Scrolls b - 5 scrolls of blinking d - a scroll of enchant weapon {unknown} g - a scroll of fog e - a scroll of silence {unknown} c - a scroll of revelation {unknown} p - a scroll of poison k - a scroll of teleportation {unknown} m - 3 scrolls of vulnerability {unknown} I - 2 scrolls of immolation h - a scroll of acquirement {unknown} Potions g - 2 potions of magic A - 2 potions of attraction a - 2 potions of ambrosia c - 3 potions of curing M - a potion of mutation q - a potion of haste {unknown} f - a potion of lignification {unknown} j - a potion of enlightenment {unknown} Skills: + Level 0.6 Fighting + Level 3.6 Dodging - Level 3.0 Stealth + Level 10.3 Spellcasting + Level 9.2 Conjurations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 18% 3d11 7% 4 d - Iskenderun's Mystic Conj/Tloc 37% 2d9 (+2d4 7% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 52% 1d6 4% 1 Sandblast Erth 40% 2d10 4% 1 Blink Tloc 26% N/A 7% 2 Construct Spike Launche Frge 26% 2d4 7% 2 Call Canine Familiar Summ 13% N/A 13% 3 Launch Clockwork Bee Frge 13% N/A 13% 3 Sigil of Binding Hex 13% N/A 13% 3 Forge Blazeheart Golem Fire/Frge 13% N/A 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Elyvilon Okawaru Yredelemnul Shops: D:3 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) You encounter an orc wizard. It is wielding a +0 dagger. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +2 scimitar of electrocution and wearing a +0 plate armour (heavily wounded, 89% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior. The orc warrior is heavily wounded. (Press . to maintain the ray.) The orc warrior hits you with a +2 scimitar of electrocution! Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +2 scimitar of electrocution and wearing a +0 plate armour (heavily wounded, 89% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior. The orc warrior is severely wounded. (Press . to maintain the ray.) The orc wizard shouts! The orc warrior misses you. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +2 scimitar of electrocution and wearing a +0 plate armour (heavily wounded, 89% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior! The orc warrior is almost dead. (Press . to maintain the ray.) The orc warrior hits you with a +2 scimitar of electrocution! The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +2 scimitar of electrocution and wearing a +0 plate armour (almost dead, 89% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior. The orc warrior is almost dead. (Press . to maintain the ray.) The orc warrior completely misses you. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc warrior. The orc warrior is almost dead. (Press . to maintain the ray.) The orc warrior barely misses you. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +2 scimitar of electrocution and wearing a +0 plate armour (almost dead, 89% to hit) You focus your ray upon the orc warrior. The searing ray misses the orc warrior. The searing ray hits something! (Press . to maintain the ray.) You stop channelling your searing ray. The orc warrior hits you with a +2 scimitar of electrocution! * * * LOW HITPOINT WARNING * * * Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc warrior. The orc warrior is almost dead. (Press . to maintain the ray.) The orc warrior hits you with a +2 scimitar of electrocution! You die... ..........).........## ....)....>...........## ...................>..# ......................# ..........<..........## .....................# .....................# ....................## ... ...............o@...# #... ....................# #..#. .....................####.... ...).............).# ...................# ..........##...[...#hl .........## #.<.ğ..... .......## ##........ .....#... You could see an orc warrior. Vanquished Creatures Sigmund (D:4) A steam dragon (D:6) Menkaure (D:5) 2 ogres (D:4 D:5) 3 phantoms (D:5) A bullfrog (D:3) 3 scorpions (D:4 D:5 D:6) A bes kemwar (D:5) A bombardier beetle (D:5) 3 hounds (D:4 D:5 D:6) 2 orc priests (D:3 D:6) A gnoll bouda (D:6) A clockroach (D:4) A drude (D:5) 4 iguanas (D:3 D:4 D:5) A sleepcap (D:5) Ijyb (D:5) 2 adders (D:5 D:6) 3 gnolls (D:6) A white imp (D:6) 2 ufetubi (D:5) 2 ribbon worms (D:2) 13 orcs (D:4 D:3 D:5 D:6) 4 endoplasms (D:1 D:4) 7 hobgoblins (D:1 D:2 D:3 D:4) 2 jackals (D:4) 3 quokkas (D:4 D:5) 7 ball pythons (D:1 D:2 D:3 D:4) 8 bats (D:1 D:2) 4 frilled lizards (D:1 D:2) 6 goblins (D:1 D:3) 5 kobolds (D:1 D:2 D:4) 8 rats (D:1 D:3) 105 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sekatol the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 197 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 211 | D:1 | Learned a level 2 spell: Searing Ray 701 | D:1 | Found a faded altar of an unknown god. 864 | D:2 | Reached skill level 5 in Conjurations 992 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1249 | D:2 | You fall into a shaft and drop 2 floors! 1267 | D:4 | Encountered an ogre 1300 | D:4 | Encountered a scorpion 1406 | D:3 | Reached skill level 4 in Spellcasting 1406 | D:3 | Reached XP level 4. HP: 10/24 MP: 7/12 1987 | D:3 | Learned a level 4 spell: Fulminant Prism 1987 | D:3 | Found Motwyewe's Assorted Antiques. 2210 | D:3 | Encountered a bullfrog 2215 | D:3 | Killed a bullfrog 2216 | D:3 | Reached skill level 5 in Spellcasting 2216 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/14 2221 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2432 | D:4 | Killed an ogre 2433 | D:4 | Reached skill level 6 in Spellcasting 2433 | D:4 | Reached XP level 6. HP: 32/32 MP: 4/17 2674 | D:4 | Encountered Sigmund 2681 | D:4 | Killed Sigmund 2682 | D:4 | Reached skill level 7 in Spellcasting 2682 | D:4 | Reached XP level 7. HP: 18/36 MP: 2/19 2835 | D:5 | Entered Level 5 of the Dungeon 3146 | D:5 | Encountered Menkaure 3153 | D:5 | Killed Menkaure 3154 | D:5 | Reached skill level 8 in Spellcasting 3373 | D:5 | Reached skill level 9 in Spellcasting 3373 | D:5 | Reached XP level 8. HP: 41/41 MP: 17/23 3395 | D:5 | Found a basalt altar of Yredelemnul. 3499 | D:5 | HP: 2/41 [ogre/+0 giant club (17)] 3819 | D:5 | Encountered Ijyb 3828 | D:5 | Killed Ijyb 3997 | D:5 | Found a white marble altar of Elyvilon. 3997 | D:5 | Found an iron altar of Okawaru. 4517 | D:6 | Reached skill level 10 in Spellcasting 4701 | D:6 | Mangled by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_rooms, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_clump_double, infiniplex_forest_clump_large, infiniplex_forest_lined_room_, infiniplex_forest_end_3, basic_ecumenical_altar D:2: layout_basic D:3: serial_bayou_shore_a, layout_basic, serial_shops, shop_statue D:4: layout_basic, uniq_sigmund D:5: layout_loops_ring, regret_index_yred_scorched_prison, gammafunk_temple_overflow_elements, dreamdust_princess_corridor, minmay_misc_feat_more_columns, dk_noncrumbling_2, uniq_ijyb, uniq_menkaure D:6: layout_layer_cave, nicolae_overflow_sandstone_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 9 | 9.2 Stealth | 3 | 3.0 Spellcasting | 4 5 6 7 9 10 | 10.3 Dodging | 3 | 3.6 Fighting | | 0.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 57 | 49 | 45 || 151 Searing Ray | 15 | 30 | 88 || 133 Read: Blinking | 1 | | || 1 Identify | | | 4 || 4 Immolation | | | 1 || 1 Fog | | | 1 || 1 Poison | | | 1 || 1 Armour: Robe | 2 | 3 | 22 || 27 Dodge: Dodged | 1 | 2 | 9 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4715 | 4553 | 162 | 482 | 3424 | 6 | 785.8 | Dungeon | 4715 | 4553 | 162 | 482 | 3424 | 6 | 785.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1611 daAuts D:1: 854 daAuts D:2: 797 daAuts D:4: 659 daAuts D:3: 587 daAuts D:6: 205 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 387.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 387.5 +-------+-------+-------+-------+-------+----------------------