sem5655 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (6, -5, D:1) 5 poisoned darts (9, -26, D:1) a quokka skeleton (13, -5, D:1) a frilled lizard skeleton (15, -32, D:1) a +0 ring mail (16, -17, D:1) a bat skeleton (17, -15, D:1) 4 stones (19, -3, D:1) a +0 whip a kobold skeleton (41, 3, D:1) 2 poisoned darts (44, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (5, -7, D:2) a +0 leather armour (6, 5, D:2) a +0 scale mail (13, 5, D:2) a quill talisman (21, 34, D:2) a +0 dagger 4 stones (23, 35, D:2) a bat corpse (skeletalised by now) (31, -4, D:2) 7 stones (32, -9, D:2) a +1 dagger of venom (40, 9, D:2) a bat skeleton Level 3 of the Dungeon (8, 8, D:3) a +0 dagger a kobold corpse a jackal corpse a hobgoblin corpse (8, 18, D:3) a +0 pair of boots (27, 24, D:3) the +6 rapier "Turirix" {antimagic, *Rage rC+ rN++ rCorr} *Rage: It berserks you when you make melee attacks (+20% chance). rC+: It protects you from cold. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (30, 15, D:3) a +0 short sword (33, 20, D:3) a +0 dagger a +0 ring mail an orc corpse (34, 19, D:3) a +0 ring mail (43, 41, D:3) a +0 hand axe an orc corpse (46, 33, D:3) a +0 hand axe