sem5655 Level 1 of the Dungeon (0, 0, D:1) 4 stones (7, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, -30, D:1) a +0 dagger (19, 0, D:1) a +0 dagger a quokka corpse (skeletalised by now) (22, -28, D:1) a +0 leather armour (22, -26, D:1) a bat corpse (skeletalised by now) (26, -4, D:1) a +0 dagger a +0 dagger a goblin skeleton (30, -16, D:1) a quill talisman (32, -3, D:1) a bat skeleton (37, -32, D:1) a +0 club (37, -14, D:1) a ball python skeleton (37, -9, D:1) a rat skeleton (43, -28, D:1) a +0 club a rat skeleton (44, -25, D:1) 4 stones (45, -10, D:1) a +0 club 3 stones a kobold skeleton (50, 2, D:1) a +0 dagger Level 2 of the Dungeon (6, -31, D:2) a rat skeleton (7, -55, D:2) a +2 hand axe of venom (7, -36, D:2) a frilled lizard corpse (skeletalised by now) (9, -28, D:2) a +0 scythe a +0 robe (9, -23, D:2) a +0 dagger a kobold corpse (skeletalised by now) (10, -31, D:2) 3 stones (12, -47, D:2) a bat corpse (skeletalised by now) (21, -47, D:2) 4 stones (21, -9, D:2) the death talisman of the Modern Moons {Dex+3 SInv Stlth-} [talisman of death] Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (23, -41, D:2) a +0 mace (41, -17, D:2) a quokka skeleton (47, -13, D:2) an inkwell talisman Level 3 of the Dungeon (2, -19, D:3) a hobgoblin corpse (skeletalised by now) (25, -20, D:3) a +0 ring mail (28, -21, D:3) a hobgoblin skeleton (32, -6, D:3) a +0 war axe an orc skeleton (34, -25, D:3) a +0 dagger (35, 9, D:3) a +0 ring mail (46, -9, D:3) a +0 trident (48, -2, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a ball python skeleton (6, 31, D:4) a hound corpse (skeletalised by now) (7, -1, D:4) a rat skeleton (8, -2, D:4) a ball python skeleton (11, 38, D:4) a +0 short sword (17, -2, D:4) a +0 dagger a goblin skeleton (19, 7, D:4) a +0 ring mail (29, 12, D:4) 2 stones (32, 39, D:4) 2 scrolls of teleportation (33, 11, D:4) a +0 dagger a goblin skeleton (34, 36, D:4) a +0 giant spiked club (37, 11, D:4) a +0 leather armour a +0 dagger (38, 11, D:4) a +0 war axe a +0 whip an orc skeleton (39, 11, D:4) a +0 club (56, -10, D:4) a ball python corpse (skeletalised by now) (59, 18, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a scroll of blinking (0, 10, D:5) the +4 dagger "Doba" {pain, rElec rF- Int+3 Stlth+} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (3, 5, D:5) the +6 dagger "Raisin" {flame, Will++ Int+3 Dex+5} Will++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). (6, -29, D:5) a +0 dagger an orc corpse (skeletalised by now) (6, 22, D:5) a +0 long sword a +0 robe a +0 robe a +0 falchion a +0 robe a +0 mace a +0 robe (7, -6, D:5) an adder corpse (skeletalised by now) (14, 18, D:5) a +2 whip of flaming a +0 spear a +0 club a +0 robe a +0 spear a +0 spear a gnoll skeleton a gnoll skeleton a gnoll skeleton a gnoll skeleton (17, 4, D:5) a +0 giant club an ogre skeleton (29, -6, D:5) a +0 buckler a +0 club an orc skeleton Level 6 of the Dungeon (5, 13, D:6) a +0 orcbow a centaur corpse (18, -4, D:6) 4 poisoned darts (24, 0, D:6) a +0 leather armour the Ecumenical Temple (21, 13, Temple) an adder corpse