Dungeon Crawl Stone Soup version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 9439987964970836733 281 seneca325 the Conjurer (level 6, -2/32 HPs) Began as a Deep Elf Conjurer on Feb 20, 2026. Slain by Edmund ... wielding a +1 flail of protection (5 damage) ... on level 4 of the Dungeon. The game lasted 00:02:55 (1361 turns). seneca325 the Conjurer (Deep Elf Conjurer) Turns: 1361, Time: 00:02:56 Health: -2/32 AC: 2 Str: 4 XL: 6 Next: 6% Magic: 9/15 EV: 6 Int: 25 God: Gold: 104 SH: 0 Dex: 13 Spells: 12/15 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ b - ring of resist corrosion HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: held A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of resist corrosion (worn) Potions g - a potion of magic d - a potion of lignification {unknown} f - 2 potions of might {unknown} j - a potion of heal wounds {unknown} k - a potion of berserk rage {unknown} Skills: + Level 4.2 Dodging + Level 4.4 Stealth * Level 5.1 Spellcasting * Level 5.6 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 16638 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Edmund is lightly wounded. Edmund hits you with a +1 flail of protection! You took 12 damage! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Edmund, wielding a +1 flail of protection and wearing a +0 leather armour (lightly wounded, 100% to hit) The magic dart hits Edmund. Edmund is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Edmund hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * You took 11 damage! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Edmund, wielding a +1 flail of protection and wearing a +0 leather armour (moderately wounded, 100% to hit) The magic dart hits Edmund. Edmund is moderately wounded. Edmund hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * You took 3 damage! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Edmund, wielding a +1 flail of protection and wearing a +0 leather armour (moderately wounded, 100% to hit) The magic dart hits Edmund but does no damage. Edmund is moderately wounded. Edmund hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You took 3 damage! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Edmund, wielding a +1 flail of protection and wearing a +0 leather armour (moderately wounded, 100% to hit) The magic dart hits Edmund. Edmund is moderately wounded. Edmund hits you with a +1 flail of protection. You die... Edmund whines, "They better pay attention to me now!" ß#..#####..##.# #......###.##.## .......# #.....## .......# ####...# .......# #.#.# .......# #.#.## ###. .......# #.#..# .... .......# #.##.#..# .......# #.##@@.# .......# #.###....... #. >..#### w.... ....... ....... ....... ....... You could see Edmund and a ribbon worm (catching breath). Vanquished Creatures 2 ogres (D:4) A hound (D:4) An iguana (D:4) A mummy (D:4) An adder (D:2) 2 dart slugs A ribbon worm (D:4) 3 orcs 3 endoplasms 4 hobgoblins (D:1) 2 quokkas 7 ball pythons 3 bats (D:1) 2 frilled lizards (D:1) 2 goblins 3 kobolds An orc zombie (D:4) A rat (D:2) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seneca325 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 207 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 979 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1017 | D:2 | You fall into a shaft and drop 2 floors! 1099 | D:4 | Encountered an ogre 1101 | D:4 | Learned a level 2 spell: Searing Ray 1107 | D:4 | Killed an ogre 1108 | D:4 | Reached skill level 5 in Conjurations 1108 | D:4 | Reached XP level 4. HP: 24/24 MP: 3/12 1108 | D:4 | Reached XP level 5. HP: 28/28 MP: 3/13 1216 | D:4 | Encountered an ogre 1222 | D:4 | Killed an ogre 1243 | D:4 | Reached skill level 5 in Spellcasting 1286 | D:4 | Reached XP level 6. HP: 27/32 MP: 6/15 1353 | D:4 | Encountered Edmund 1361 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_basic, wander_ebering_terrifying_dragon_lair D:2: layout_loops_cross, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_room_b, chequers_serial_rivers_small_3, chequers_serial_rivers_room_b, minmay_stone_trees_small, solitary_fountain D:4: layout_basic, serial_shops, shop, minivault_1, minmay_mini_ossuary, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.4 Dodging | 3 4 | 4.2 Spellcasting | 4 5 | 5.1 Conjurations | 5 | 5.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 68 | 23 || 91 Searing Ray | | 9 || 9 Read: Fear | | 1 || 1 Noise | | 1 || 1 Enchant weapon | | 1 || 1 Blinking | | 1 || 1 Butterflies | | 1 || 1 Armour: Robe | 2 | 10 || 12 Dodge: Dodged | 5 | 2 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1361 | 1343 | 18 | 0 | 1122 | 3 | 453.7 | Dungeon | 1361 | 1343 | 18 | 0 | 1122 | 3 | 453.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 713 daAuts D:4: 344 daAuts D:2: 304 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+