Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8908128740584081428 44 seock0894 the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Mar 4, 2025. Succumbed to a kobold brigand's curare-tipped dart ... on level 4 of the Dungeon. The game lasted 00:04:14 (952 turns). seock0894 the Conjurer (Deep Elf Conjurer) Turns: 952, Time: 00:04:15 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 39% Magic: 6/10 EV: 11 Int: 24 God: Gold: 29 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (-3 -> -15), slowed, very slow A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of ice i - an amulet of faith Scrolls c - 3 scrolls of identify {unknown} f - a scroll of noise {unknown} g - a scroll of revelation {unknown} h - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.0 Spellcasting + Level 5.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You start resting. Magic restored. A kobold comes into view. It is wielding a +0 short sword. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword and quivering stones (wandering, hasn't noticed you, 100% to hit) The magic dart hits the kobold! You kill the kobold! You start resting. A kobold brigand is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold brigand Aim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts (74% to hit) The searing ray hits the kobold brigand. The kobold brigand is moderately wounded. (Press . to maintain the ray.) The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are poisoned. You have difficulty breathing. You feel yourself slow down. The searing ray hits the kobold brigand. The kobold brigand is heavily wounded. You feel very sick. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are lethally poisoned! You have difficulty breathing. You feel as though you will be slow longer. The searing ray hits the kobold brigand! The kobold brigand is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The searing ray hits the kobold brigand. The kobold brigand is almost dead. You finish channelling your searing ray. You die... .. .# ######.#### #.......^.# #.........## #........... #.........## ##...<....... ... #....@...>.## ... #.....###### ... #....K#######.. ... #.....#........ ... #.............. ... #.............. ... ###.###.....K.. ... #. #.......5 ... ## #........ ... You could see a kobold brigand. Vanquished Creatures An adder (D:4) A ribbon worm (D:3) A dart slug (D:4) 3 orcs (D:3) 4 ball pythons 4 endoplasms A goblin (D:1) 2 hobgoblins A kobold (D:4) 2 bats (D:3) 2 frilled lizards 3 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seock0894 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 364 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 367 | D:1 | Learned a level 2 spell: Searing Ray 776 | D:3 | Found Niekydad's Antique Armour Boutique. 787 | D:3 | Reached skill level 5 in Conjurations 787 | D:3 | Reached XP level 3. HP: 8/19 MP: 3/10 885 | D:4 | Noticed a kobold brigand 952 | D:4 | Succumbed to a kobold brigand's curare-tipped dart Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_corners D:2: layout_loops_corners D:3: layout_rooms, serial_shops, nicolae_shop_getting_attention, nicolae_shop_window_shopping D:4: layout_rooms, kennysheep_mini_moat, nicolae_overflow_quartered_altars Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 15 Searing Ray || 14 Armour: Robe || 5 Dodge: Dodged || 6