Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10176125679808470954 333 seock0894 the Conjurer (level 6, -1/32 HPs) Began as a Deep Elf Conjurer on Mar 6, 2025. Succumbed to a hornet's poison ... on level 5 of the Dungeon. The game lasted 00:05:18 (1049 turns). seock0894 the Conjurer (Deep Elf Conjurer) Turns: 1049, Time: 00:05:18 Health: -1/32 AC: 6 Str: 4 XL: 6 Next: 27% Magic: 7/14 EV: 11 Int: 25 God: Gold: 36 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +4 ring of protection HPRegen 0.25/turn i - ring of flight MPRegen 0.28/turn %: no passive effects @: lethally poisoned (-1 -> -16), marked, flying, slowed, very slow A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery g - a +4 ring of protection (left hand) i - a ring of flight (right hand) Scrolls f - a scroll of enchant armour {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} e - 2 potions of curing {unknown} k - a potion of degeneration {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.0 Spellcasting + Level 6.8 Conjurations - Level 4.0 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 10% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Zin Annotations: D:3 exclusion: goblin, Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History An orc wizard comes into view. It is wielding a +0 dagger. The ufetubus attacks as it pursues you! The ufetubus barely misses you. The ufetubus closely misses you. A hornet comes into view. The ufetubus hits you but does no damage. The ufetubus completely misses you. An orc comes into view. It is wielding a +0 club. The ufetubus attacks as it pursues you! The ufetubus barely misses you. The ufetubus hits you but does no damage. The ufetubus hits you but does no damage. The ufetubus hits you. The ufetubus attacks as it pursues you! The ufetubus barely misses you. The ufetubus hits you but does no damage. The ufetubus hits you. The ufetubus barely misses you. An orc comes into view. It is wielding a +0 flail. The ufetubus attacks as it pursues you! The ufetubus hits you. The ufetubus hits you but does no damage. The ufetubus slips past you! The ufetubus misses you. x2 You hit the ufetubus but do no damage. The ufetubus hits you. The ufetubus barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ufetubus! You kill the ufetubus! The mystic blast hits the hornet. The hornet is lightly wounded. The hornet is knocked back by the mystic blast. A jackal comes into view. The hornet attacks as it pursues you! The hornet stings you but does no damage. The hornet stings you. You are poisoned. You feel yourself slow down. You feel very sick. The hornet attacks as it pursues you! The hornet stings you! * * * LOW HITPOINT WARNING * * * You are more poisoned. You feel as though you will be slow longer. The hornet barely misses you. You die... o#### ..........#####.#.#...# ..... ........### .#.#<#.# ....# ..#####.# .# #..... ....# #.# #...## ....# ####.####### ..#.# ...o#### #..........# ..#.# ....o..# #..........# .#.#.. .....#.######............ .#.#.## ..#†.#...hS.o.y.@...####...#.# ..#..##############.# .##..###### .# ..y.......# .# ..#######.# .. S.+ ..### ....# ..#.# You could see a hornet, an adder, an orc and a jackal. Vanquished Creatures 2 scorpions (D:4) An orc priest (D:4) 2 hounds An iguana (D:5) 3 adders A shadow imp (D:5) 2 ufetubi (D:5) A ribbon worm (D:2) A dart slug (D:1) 6 orcs 4 ball pythons 3 endoplasms 2 giant cockroaches (D:4) 3 goblins 2 hobgoblins 2 quokkas 4 bats A frilled lizard (D:2) 5 kobolds 3 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seock0894 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 110 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/9 113 | D:1 | Learned a level 2 spell: Searing Ray 286 | D:2 | Reached skill level 5 in Conjurations 304 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 551 | D:3 | Noticed Terence 560 | D:3 | Found a glowing silver altar of Zin. 646 | D:4 | Reached XP level 4. HP: 24/24 MP: 7/12 651 | D:4 | Learned a level 4 spell: Fulminant Prism 679 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 695 | D:4 | Noticed a scorpion 703 | D:4 | Killed a scorpion 704 | D:4 | Reached skill level 6 in Conjurations 704 | D:4 | Reached XP level 5. HP: 28/28 MP: 5/13 844 | D:4 | Noticed an ogre 922 | D:5 | Entered Level 5 of the Dungeon 954 | D:5 | Reached XP level 6. HP: 32/32 MP: 9/14 1035 | D:5 | Noticed a hornet 1049 | D:5 | Succumbed to a hornet's poison Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, serial_shops, shop, nicolae_shop_waterfront, ebering_ecumenical_altar_hall D:2: minmay_angry_zag, layout_rooms, serial_shops, nicolae_square_shop, chequers_serial_rivers_large_a D:3: layout_rooms, zin_academy, uniq_terence D:4: layout_rooms, gammafunk_ghost_mausoleum D:5: layout_basic, minmay_temple_entry_hall, serial_shops, shop Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 | 4.0 Conjurations | 5 6 | 6.8 Alchemy | 2 3 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 2 || 2 Cast: Magic Dart | 18 | || 18 Searing Ray | 17 | 14 || 31 Iskenderun's Myst | | 1 || 1 Armour: Robe | | 27 || 27 Dodge: Dodged | 4 | 24 || 28