Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 2700061913243441769 50 seock0894 the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Apr 3, 2025. Killed from afar by Terence (10 damage) ... with a puff of flame ... on level 3 of the Dungeon on Apr 6, 2025. The game lasted 00:05:35 (1206 turns). seock0894 the Conjurer (Deep Elf Conjurer) Turns: 1206, Time: 00:05:36 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 55% Magic: 4/10 EV: 11 Int: 24 God: Gold: 64 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of amnesia {unknown} h - 2 scrolls of identify {unknown} Potions b - a potion of magic c - a potion of enlightenment {unknown} e - a potion of heal wounds {unknown} g - 2 potions of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.5 Stealth - Level 4.0 Spellcasting + Level 5.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Annotations: D:2 Robin D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) Things that are here: a +0 dagger; 2 poisoned darts You open the door. As you open the door, it creaks loudly! Terence the Veteran comes into view. He is wielding a +0 short sword and carrying a wand of flame. Terence shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 short sword, wearing a +0 scale mail and carrying a wand of flame (82% to hit) The searing ray hits Terence but does no damage. (Press . to maintain the ray.) Terence closely misses you. The searing ray hits Terence. Terence is lightly wounded. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence hits you with a +0 short sword. The searing ray hits Terence! Terence is heavily wounded. Terence hits you with a +0 short sword. The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence zaps a wand. The puff of flame hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword, wearing a +0 scale mail and carrying a wand of flame (severely wounded, 82% to hit) The searing ray hits Terence. Terence is almost dead. (Press . to maintain the ray.) Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." ..........+ .........# ........# ....... ..... ... ########@#### #)......@...# ######...........# #....'...........# ##.###...........# #................... #..################# #..# ### #..# #.. #..# #.# You could see Terence. Vanquished Creatures A ribbon worm (D:2) 2 dart slugs An orc (D:3) 5 ball pythons 5 endoplasms 7 goblins 3 hobgoblins 2 kobolds 4 quokkas 2 bats (D:1) 3 frilled lizards 4 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seock0894 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 263 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 469 | D:1 | Learned a level 2 spell: Searing Ray 615 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/10 651 | D:2 | Found a faded altar of an unknown god. 651 | D:2 | Noticed Robin 657 | D:2 | Reached skill level 5 in Conjurations 931 | D:3 | Found a bloodstained altar of Trog. 1201 | D:3 | Noticed Terence 1206 | D:3 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_basic D:2: layout_rooms, ebering_ecumenical_altar_abandoned, uniq_robin, uniq_jessica D:3: layout_basic, trog_three_pillars_becter, amcnicky_altar_gilded, ashenzari_conservatory_becter, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.5 Action || total ---------------------------++------- Cast: Magic Dart || 32 Searing Ray || 21 Armour: Robe || 15 Dodge: Dodged || 11