Dungeon Crawl Stone Soup version 0.34-a0-168-g25cbcda860 (webtiles) character file. Game seed: 12348242141111041267 28 shakal93 the Vexing (level 2, 0/16 HPs) Began as a Deep Elf Hexslinger on July 3, 2025. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:28 (565 turns). shakal93 the Vexing (Deep Elf Hexslinger) Turns: 565, Time: 00:00:29 Health: 0/16 AC: 3 Str: 5 XL: 2 Next: 96% Magic: 7/7 EV: 12 Int: 17 God: Gold: 35 SH: 0 Dex: 17 Spells: 5/5 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . e - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.20/turn %: no passive effects @: lethally poisoned (0 -> 0) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) e - a +0 helmet (worn) Scrolls b - 4 scrolls of poison g - a scroll of butterflies {unknown} Potions d - a potion of might {unknown} f - 2 potions of magic {unknown} Skills: + Level 1.1 Fighting * Level 3.3 Ranged Weapons + Level 2.8 Dodging + Level 2.0 Spellcasting + Level 4.1 Hexes + Level 1.5 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 30% N/A 5% 2 Sigil of Binding Hex 15% N/A 11% 3 Foxfire Conj/Fire 16% 2x1d4 14% 1 Soul Splinter Necr 4% N/A 19% 1 Inner Flame Hex/Fire 11% N/A 19% 3 Cause Fear Hex 7% N/A 34% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Martyr's Knell Necr/Summ 1% N/A 88% 4 Death Channel Necr 0% N/A 100% 6 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Starburst Conj/Fire 2% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. The endoplasm freezes you. You are frozen. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder barely misses you. The endoplasm hits you but does no damage. The adder closely misses you. The endoplasm hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. You feel sick. The adder closely misses you. The endoplasm misses you. You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. The adder misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... .###..##.#...†.....# .....##..#.........# ..###....#.........# ### ..##..##....#### ..#####....#..# . .......#..# #####....## ##.<..## ##≈S@†# #..≈##J# #.~.≈# .# #.....≈# .# ..#..~≈# .# ...#..≈# .# ##....≈. .. ..##.. .. You could see an adder and an endoplasm. Vanquished Creatures An adder (D:2) An endoplasm (D:1) A hobgoblin (D:1) 4 jackals A quokka (D:1) 4 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) 2 giant cockroaches (D:1) A kobold (D:1) 2 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shakal93 the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 126 | D:1 | Reached skill level 1 in Fighting 150 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 309 | D:1 | Found a faded altar of an unknown god. 565 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_rooms, dreamdust_ecumenical_altar_grove D:2: layout_rooms, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_marsh, serial_shops, nicolae_shop_trees, minmay_tetromino_o4 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Ranged Weapons | 3 | 3.3 Spellcasting | 2 | 2.0 Dodging | | 2.8 Hexes | | 4.1 Fire Magic | | 1.5 Action || total ---------------------------++------- Fire: Sling || 72 Armour: Robe || 30 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 580 | 539 | 41 | 0 | 410 | 2 | 290.0 | Dungeon | 580 | 539 | 41 | 0 | 410 | 2 | 290.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 490 daAuts D:2: 90 daAuts