Dungeon Crawl Stone Soup version 0.34-a0-168-g25cbcda860 (webtiles) character file. Game seed: 17398698640625469766 2 shakal93 the Vexing (level 1, 0/11 HPs) Began as a Deep Elf Hexslinger on July 4, 2025. Slain by a goblin ... wielding a +0 dagger (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (36 turns). shakal93 the Vexing (Deep Elf Hexslinger) Turns: 36, Time: 00:00:12 Health: 0/11 AC: 2 Str: 5 XL: 1 Next: 33% Magic: 5/5 EV: 12 Int: 17 God: Gold: 3 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.18/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of fog {unknown} Skills: + Level 0.8 Fighting * Level 2.7 Ranged Weapons + Level 2.4 Dodging + Level 1.5 Spellcasting + Level 4.0 Hexes + Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 30% N/A 6% 2 Sigil of Binding Hex 15% N/A 12% 3 Inner Flame Hex/Fire 10% N/A 21% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You shoot a sling bullet. The sling bullet closely misses the ball python. You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! You shoot a sling bullet. The sling bullet barely misses the quokka. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is moderately wounded. The quokka barely misses you. The quokka completely misses you. You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka bites you. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is almost dead. The quokka barely misses you. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka bites you. You shoot a sling bullet. The sling bullet hits the quokka! You kill the quokka! You now have 3 gold pieces. A quokka comes into view. A goblin and a giant cockroach come into view. The goblin hits you with a +0 dagger. You shoot a sling bullet. The sling bullet closely misses the giant cockroach. The giant cockroach bites you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The giant cockroach barely misses you. You shoot a sling bullet. The sling bullet barely misses the giant cockroach. The giant cockroach barely misses you. The goblin hits you with a +0 dagger. You die... ......##.......... ..... #............##... .....##............##... ....................... ....................†. #.........<........## ..##........>.........## ........................ ......B@................ .....##.g..........##... ... #............##... # ..r.....##.......... .........##.......... #....................# .....#.##..######...## ....#..##... .#.. You could see a quokka, a giant cockroach and a goblin. Vanquished Creatures A quokka (D:1) A ball python (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shakal93 the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 36 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_rooms, hex_intersection Action || total ---------------------------++------- Fire: Sling || 11 Armour: Robe || 7 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 38 | 38 | 0 | 0 | 3 | 1 | 38.0 | Dungeon | 38 | 38 | 0 | 0 | 3 | 1 | 38.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 38 daAuts