shakal93 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -34, D:1) a +0 dagger (10, 17, D:1) a +0 rapier (11, -37, D:1) a quokka corpse (skeletalised by now) (12, -33, D:1) a hobgoblin corpse (skeletalised by now) (14, 2, D:1) a +0 leather armour (21, 5, D:1) a frilled lizard corpse (skeletalised by now) (22, 7, D:1) a +0 ring mail (23, 3, D:1) a +0 dagger (27, -13, D:1) a +0 mace (29, -18, D:1) a bat skeleton (34, -19, D:1) a +0 dagger a goblin skeleton (35, -19, D:1) a +0 dagger a bat skeleton (41, -1, D:1) a hobgoblin skeleton (43, -28, D:1) a +0 short sword (44, -8, D:1) a +0 robe (46, -12, D:1) a +0 leather armour (46, 3, D:1) a quokka skeleton (47, -16, D:1) a frilled lizard skeleton (48, -16, D:1) a quokka skeleton (54, -8, D:1) a +0 whip (55, -27, D:1) a +0 club 5 stones (66, -22, D:1) 7 stones a hobgoblin skeleton Level 2 of the Dungeon (2, 13, D:2) 5 poisoned darts (4, 23, D:2) an adder corpse (skeletalised by now) (9, -19, D:2) a ball python corpse (skeletalised by now) (9, 5, D:2) a hobgoblin corpse (skeletalised by now) (10, 5, D:2) a +0 club a goblin corpse (skeletalised by now) (16, 26, D:2) a +0 short sword (22, -10, D:2) a bat skeleton (28, -13, D:2) a staff of air (28, -9, D:2) the +5 plate armour of the Well-Known Curses {Harm Int+2} Harm: It increases damage dealt and taken. Int+2: It affects your intelligence (+2). (28, 9, D:2) a bat corpse (skeletalised by now) (30, 26, D:2) a +0 club (31, 9, D:2) a +0 leather armour (33, 16, D:2) 4 stones (40, -19, D:2) a +0 whip (46, 13, D:2) 3 stones (48, -12, D:2) a lupine talisman (49, -5, D:2) a +0 leather armour (50, 3, D:2) a +0 mace (55, -18, D:2) 6 poisoned darts (55, 6, D:2) a +0 whip Level 3 of the Dungeon (20, 12, D:3) a quill talisman (23, 8, D:3) a +0 dagger a goblin corpse