Dungeon Crawl Stone Soup version 0.35-a0-1099-gcf743e7475 (webtiles) character file. Game seed: 10614234284284173383 67 shakal93 the Vexing (level 3, -2/20 HPs) Began as a Deep Elf Hexslinger on Oct 2, 2026. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:47 (944 turns). shakal93 the Vexing (Deep Elf Hexslinger) Turns: 944, Time: 00:00:48 Health: -2/20 AC: 2 Str: 5 XL: 3 Next: 98% Magic: 5/7 EV: 12 Int: 17 God: Gold: 80 SH: 0 Dex: 19 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.20/turn %: no passive effects @: weak-willed, jinxed A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) c - a +0 cloak d - a +1 cloak Scrolls p - a scroll of poison i - 2 scrolls of identify Potions d - a potion of moonshine {unknown} f - a potion of resistance {unknown} e - 2 potions of enlightenment j - a potion of might {unknown} Skills: + Level 1.1 Fighting + Level 3.8 Ranged Weapons + Level 2.8 Dodging + Level 1.6 Stealth + Level 1.8 Spellcasting + Level 4.9 Hexes + Level 1.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Jinxbite Hex 36% 2d2 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 18% N/A 8% 3 Inner Flame Hex/Fire 11% N/A 17% 3 Searing Ray Conj 2% 2d4 30% 2 Cause Fear Hex 9% N/A 26% 4 Dimensional Bullseye Hex/Tloc 4% N/A 58% 4 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. A giggling sprite leaps out and makes the gnoll trip over its own feet. The gnoll is heavily wounded. You encounter a gnoll. It is wielding a +0 spear. You encounter a goblin. It is wielding a +0 club. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. A giggling sprite leaps out and doodles on the gnoll's face. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The goblin shouts! You encounter a gnoll. It is wielding a +0 spear and quivering 2 throwing nets. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. A giggling sprite leaps out and insults the gnoll's ancestors. You kill the gnoll! The jinxing sprites lose interest in you. You shoot a sling bullet. The sling bullet hits the goblin. The goblin is severely wounded. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! The gnoll shouts! The gnoll hits you from afar with a +0 spear! You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is heavily wounded. The gnoll hits you but does no damage. The gnoll throws a throwing net. The throwing net completely misses you. The gnoll barely misses you. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! You die... ................. ..........###..# < ..†............###.# ... ##..#####..###...... ..# #.......#.##....#.# ...# #.......#..#.##.#......# ##.......##...##.#.#... ##.#.....###.....#... # ...####+## ##.##@#.##...# )..# #.##.(ğ.....# ...# #.##.#).#..## ...# #.##.##ğ... #### #####.##.# ...... #######+#........# ..### ..............#### .... .†............# .##[ ..............####.# .# You could see 2 gnolls. Vanquished Creatures Terence (D:2) 2 gnolls (D:2) A dart slug (D:1) 3 endoplasms (D:1) 3 hobgoblins 2 quokkas (D:1) 3 ball pythons 3 bats 2 frilled lizards 5 goblins A kobold (D:1) 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shakal93 the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 162 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 203 | D:1 | Learned a level 2 spell: Jinxbite 714 | D:2 | Reached skill level 1 in Fighting 782 | D:2 | Encountered Terence 789 | D:2 | Killed Terence 790 | D:2 | Reached skill level 1 in Stealth 790 | D:2 | Reached XP level 3. HP: 7/20 MP: 5/7 944 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_wood_between_worlds, layout_rooms, minmay_hexomino_f4 D:2: layout_basic, uniq_terence, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.8 Fighting | 1 | 1.1 Stealth | 1 | 1.6 Dodging | | 2.8 Spellcasting | | 1.8 Hexes | | 4.9 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 64 Cast: Jinxbite || 10 Read: Identify || 1 Armour: Robe || 9 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 960 | 881 | 79 | 0 | 744 | 2 | 480.0 | Dungeon | 960 | 881 | 79 | 0 | 744 | 2 | 480.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 665 daAuts D:2: 294 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+