Dungeon Crawl Stone Soup version 0.35-a0-1241-g07a7fc663f (webtiles) character file. Game seed: 3420659064134290162 692 shakal93 the Sneak (level 7, -1/48 HPs) Began as an Octopode Stalker on Oct 7, 2026. Slain by a yak (4 damage) ... on level 5 of the Dungeon. The game lasted 00:04:02 (3743 turns). shakal93 the Sneak (Octopode Stalker) Turns: 3743, Time: 00:04:02 Health: -1/48 AC: 1 Str: 10 XL: 7 Next: 63% Magic: 7/7 EV: 13 Int: 17 God: Gold: 161 SH: 0 Dex: 18 Spells: 6/6 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) d - +6 ring of intelligence rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++++ (no ring) HPRegen 0.48/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) b - gecko talisman %: no passive effects @: lethally poisoned (-1 -> -10), gecko-form A: autotomy, stealthy, cold-blooded, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You were a hypnotic gecko-hybrid. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 161 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) g - a +0 rapier Armour e - an orb of glass Jewellery d - a +6 ring of intelligence (worn) f - the ring "Sudinie" {rPois rC+ MP-9 Str+2} (You found it on level 3 of the Dungeon) [ring of protection from cold] rPois: It protects you from poison. rC+: It protects you from cold. MP-9: It affects your magic capacity (-9). Str+2: It affects your strength (+2). Talismans b - a gecko talisman (worn) c - a mist talisman Wands c - a wand of warping (12) Scrolls i - a scroll of identify t - a scroll of teleportation Potions A - 3 potions of attraction c - 2 potions of curing m - a potion of might d - a potion of berserk rage {unknown} f - a potion of moonshine {unknown} L - 2 potions of lignification k - a potion of haste {unknown} Baubles b - 3 centipede baubles Skills: + Level 4.0 Fighting + Level 4.0 Short Blades + Level 3.6 Dodging + Level 6.6 Stealth + Level 4.4 Shapeshifting You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 24% 1 Blink Tloc 0% N/A 34% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 34% 2 Jinxbite Hex 0% 2d2 34% 2 Static Discharge Conj/Air 0% 3-3/arc 34% 2 Dragon Veins Fire/Ice/Erth/A0% 3d(3/3/3/256% 3 Inner Flame Hex/Fire 0% N/A 56% 3 Launch Clockwork Bee Frge 0% N/A 56% 3 Stone Arrow Conj/Erth 0% 3d7 56% 3 Summon Ice Beast Ice/Summ 0% N/A 56% 3 Dispel Undead Necr 0% 3d6 93% 4 Martyr's Knell Necr/Summ 0% N/A 93% 4 Vhi's Electric Charge Tloc/Air 0% N/A 93% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Enfeeble Hex 0% N/A 100% 7 Sphinx Sisters Hex/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Elyvilon Nemelex Xobeh The Shining One Shops: D:5 ( Innate Abilities, Weirdness & Mutations You are a hypnotic gecko-hybrid. When badly injured, your tail breaks off to distract enemies. You have a higher chance of stabbing distracted enemies. You are stealthy. You are cold-blooded and may be slowed by cold attacks. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The yak gores you! You hit the yak but do no damage. You squeeze the yak. The yak is lightly wounded. The yak gores you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the yak. Your squeeze misses the yak. The yak is lightly wounded. The yak closely misses you. You hit the yak. The yak is lightly wounded. You hit the yak. You squeeze the yak. The yak is moderately wounded. The yak gores you!! * * * LOW HITPOINT WARNING * * * The scorpion misses you. You hit the scorpion. You grab the scorpion. The scorpion is lightly wounded. You constrict the scorpion. The yak closely misses you. The scorpion closely misses you. You hit the scorpion but do no damage. The scorpion is moderately wounded. You constrict the scorpion. The yak gores you. * * * LOW HITPOINT WARNING * * * You hit the scorpion but do no damage. You squeeze the scorpion! The scorpion is severely wounded. You constrict the scorpion. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The yak gores you. You die... ..... ...#### #....##...#.... #...###.##.#####.###..###.### . ###....#................#...# ..#.. #.....####).............### ..##.###...####...........##..... .......##..S##............##....# ...........................####.# ..#.......................##..... .####..........Yl.......#..#..... ... #..........s........#...<..#. #..##..................###....#.. ##.#...