Dungeon Crawl Stone Soup version 0.34-a0-740-g3737fe9480 (webtiles) character file. Game seed: 8277652373446942794 2 shkky01 the Conjurer (level 1, 13/13 HPs) Began as a Gnoll Conjurer on Sept 6, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:13 (90 turns). shkky01 the Conjurer (Gnoll Conjurer) Turns: 90, Time: 00:01:13 Health: 13/13 AC: 2 Str: 6 XL: 1 Next: 30% Magic: 6/6 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 8/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn c - quill talisman %: no passive effects @: quill-form A: quills, fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles b - 5 poisoned darts Armour a - a +0 robe (worn) Talismans c - a quill talisman (worn) Scrolls c - 3 scrolls of immolation {unknown} d - a scroll of revelation {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 7.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Forgecraft + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.1 Invocations + Level 0.0 Evocations + Level 0.0 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Kiss of Death Conj/Necr 64% 2d10 3% 1 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The quokka bites you. You closely miss the quokka. The quokka is moderately wounded. The quokka bites you. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka misses you. You hit the quokka. The quokka is heavily wounded. The quokka closely misses you. You hit the quokka but do no damage. Your bite misses the quokka. The quokka is heavily wounded. The quokka closely misses you. The quokka bites you. You hit the quokka. The quokka is moderately wounded. The quokka bites you. You closely miss the quokka. You bite the quokka, but do no damage. The quokka is moderately wounded. The quokka barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! You see here a quokka corpse. HP restored. Magic restored. Found a stone staircase leading down. Found a quill talisman. You pick up a parchment of Kiss of Death and begin reading... You add the spell Kiss of Death to your library. You see here a quill talisman. c - a quill talisman You begin transforming. You continue transforming. x3 Sharp quills grow all over your body. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## ##.. #.. .... ∆ #.#.# #..# #.#.# #..# #.#.######..# #...#...##..# #.#......#..# #####.[.......@.# #..................... #.###................. ##.#..>..##.#####. ##†##...## .# #..####.# .# #.###.########### #.....#.#.#.#.#.#. ∆ #.####.............. There were no monsters in sight! Vanquished Creatures A quokka (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shkky01 the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 90 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Bite || 1 Cast: Magic Dart || 4 Armour: Robe || 4 Dodge: Dodged || 4 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 85 | 5 | 0 | 52 | 1 | 90.0 | Dungeon | 90 | 85 | 5 | 0 | 52 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 90 daAuts