Dungeon Crawl Stone Soup version 0.34-a0-1909-g0270d88442 (webtiles) character file. Game seed: 15440535793315207922 23 shkky01 the Chiller (level 2, 20/20 HPs) Began as a Gnoll Ice Elementalist on Dec 23, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:23 (860 turns). shkky01 the Chiller (Gnoll Ice Elementalist) Turns: 860, Time: 00:01:23 Health: 20/20 AC: 2 Str: 7 XL: 2 Next: 95% Magic: 7/7 EV: 12 Int: 14 God: Gold: 51 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . (100%) b - +1 dagger (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons b - a +1 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of protection from cold Scrolls c - 2 scrolls of identify {unknown} d - a scroll of fog {unknown} Potions g - a potion of magic Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 7.0 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.7 Invocations + Level 0.5 Evocations + Level 0.5 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 46% 1d7 2% 3 Ozocubu's Armour Ice 23% N/A 2% 3 Summon Ice Beast Ice/Summ 13% N/A 12% 3 Rending Blade Conj/Frge 4% 2d6 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) You freeze the jackal! You kill the jackal! The jackal completely misses you. The jackal bites you but does no damage. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) You freeze the jackal. The jackal is severely wounded. The jackal closely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) You freeze the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) You freeze the jackal! You kill the jackal! You see here a jackal corpse. There is an entrance to Foshrak's General Store here. You now have 51 gold pieces (gained 5). There is an open door here. Done exploring. Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###.###########..###..#÷#.#.# # ..#.############.....÷).....##### ..+.###⌠.⌠#..♣##.##....#....##... ..#####...#....+.##.....#...##.## ..# ##♣..#..P##.##..#..+....#.## ..# ♣_.>#<...'....##..#....#.#. ..# ##♣..#..P##.######......#.#. ### ##...#....+.# ###....#.#. ##⌠.⌠#..♣##@# ######.#. ###########.# #..)..#. #########..# #.#####. #..# #.###.## #### #.##..## #......# ######.. ### # There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 4 ball pythons (D:1) 6 bats (D:1) A goblin (D:1) 2 kobolds (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shkky01 the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 231 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/7 673 | D:1 | Found Foshrak's General Store. 860 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic, serial_shops, shop, serial_co_window_serial, co_window_corner_a, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_b, co_window_broadway_c, co_window_corner_b, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_b Action || total ---------------------------++------- Attack: Normal || 49 Melee: Dagger || 44 Unarmed || 5 Bite || 2 Cast: Freeze || 12 Stab: Sleeping || 5 Armour: Robe || 45 Dodge: Dodged || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 858 | 820 | 38 | 0 | 682 | 1 | 858.0 | Dungeon | 858 | 820 | 38 | 0 | 682 | 1 | 858.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 858 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+