Dungeon Crawl Stone Soup version 0.34-a0-1916-g4e02dda68d (webtiles) character file. Game seed: 13746213260163220730 21 shkky01 the Chiller (level 2, 20/20 HPs) Began as a Gnoll Ice Elementalist on Dec 27, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:43 (714 turns). shkky01 the Chiller (Gnoll Ice Elementalist) Turns: 714, Time: 00:01:44 Health: 20/20 AC: 2 Str: 7 XL: 2 Next: 87% Magic: 7/7 EV: 12 Int: 20 God: Gold: 47 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . (100%) e - +2 short sword (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... c - amulet of wildshape Stlth ++ b - +6 ring of intelligence HPRegen 0.23/turn d - ring of resist corrosion MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons e - a +2 short sword of freezing (weapon) Armour a - a +0 robe (worn) Jewellery b - a +6 ring of intelligence (worn) c - an amulet of wildshape (worn) d - a ring of resist corrosion (worn) f - a ring of poison resistance Scrolls c - a scroll of teleportation {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 7.0 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.7 Invocations + Level 0.5 Evocations + Level 0.5(5.5) Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 66% 1d10 1% 3 Ozocubu's Armour Ice 33% N/A 1% 3 Summon Ice Beast Ice/Summ 19% N/A 8% 3 Maxwell's Portable Pile Tloc 6% (3-9)d3 30% 3 Sticky Flame Fire/Alch 6% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (severely wounded, 100% to hit) You freeze the kobold. You kill the kobold! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword (100% to hit) You freeze the kobold. You kill the kobold! The goblin hits you with a +0 club. You see here a +0 short sword. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (100% to hit) You freeze the goblin! You kill the goblin! You see here a +2 short sword of freezing. Things that are here: a +0 dagger; 3 stones e - a scroll labelled FEF HIFONKOUCW You see here a +2 short sword of freezing. e - a +2 short sword of freezing Your +2 short sword of freezing glows with a cold blue light! e - a +2 short sword of freezing (weapon) f - a ring of poison resistance Things that are here: a +0 club; 2 stones Things that are here: a +0 club; 2 stones Done exploring. Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..# ##♣.♣#..⌠##...............# ..######...#....+.......#.......# ......##⌠..#..P##......)........# ..###.#⌠_.>#<...'...#####.......# ### #.##⌠..#..P##..## #.......# #.##...#....+...# ######### #.##♣.♣#..⌠##...# #############...# #########@...# #..........# ##........## ##......## ######## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 3 ball pythons (D:1) A bat (D:1) An endoplasm (D:1) 4 goblins (D:1) 4 kobolds (D:1) 4 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shkky01 the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 113 | D:1 | Reached XP level 2. HP: 6/19 MP: 0/7 714 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_rooms Action || total ---------------------------++------- Attack: Normal || 17 Melee: Unarmed || 17 Bite || 2 Cast: Freeze || 32 Stab: Sleeping || 1 Armour: Robe || 23 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 711 | 683 | 28 | 0 | 539 | 1 | 711.0 | Dungeon | 711 | 683 | 28 | 0 | 539 | 1 | 711.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 711 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+