shoe0901 Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, -6, D:1) a ball python corpse (skeletalised by now) (11, 5, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (35, -5, D:1) a +0 whip (37, 21, D:1) a +0 dagger (45, -6, D:1) a +0 dagger a goblin skeleton (55, 24, D:1) a +0 mace (62, -3, D:1) 5 stones Level 2 of the Dungeon [Shop] Fiunk's General Store a +0 dagger (22 gold) a potion of curing (unknown) (33 gold) the +2 leather armour "Kira" {^Contam rN+ SInv Stlth+} (270 gold) ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a potion of attraction (unknown) (33 gold) a scroll of revelation (82 gold) a potion of curing (unknown) (33 gold) a scroll of identify (22 gold) a scroll of fog (unknown) (44 gold) a potion of magic (unknown) (88 gold) [Shop] Zorreod's Antique Armour Shop (Shop contents are unknown) (0, 0, D:2) a book of Minor Magic (6, -1, D:2) 27 gold pieces (still there?) a +1 dagger of freezing (still there?) a +0 morningstar (still there?) a hobgoblin corpse (still there?) (6, 0, D:2) a +0 hand axe a +0 club an orc corpse (10, -28, D:2) a bat corpse