shoe0901 Level 1 of the Dungeon (0, 0, D:1) 4 stones (2, -13, D:1) a +0 club (5, -13, D:1) a bat corpse (skeletalised by now) (6, -13, D:1) a rat corpse (skeletalised by now) (12, -22, D:1) a +0 robe (15, -28, D:1) a +0 robe (16, -9, D:1) a +0 short sword 5 stones (19, -23, D:1) a +0 short sword (22, 0, D:1) a +0 hand axe (24, -35, D:1) a frilled lizard skeleton (30, -30, D:1) a jackal skeleton (30, -29, D:1) a jackal skeleton (31, 6, D:1) a +0 dagger (32, -31, D:1) a hobgoblin skeleton (59, -4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (1, 16, D:2) a +0 robe (5, -5, D:2) a +0 mace 7 stones (7, 15, D:2) a +0 falchion (8, 36, D:2) a +0 leather armour (10, 17, D:2) a +0 robe (12, 23, D:2) a rat corpse (skeletalised by now) (12, 36, D:2) a ball python corpse (skeletalised by now) (20, 31, D:2) a +0 ring mail (28, -17, D:2) a +0 club a goblin corpse (skeletalised by now) (30, 11, D:2) a +0 leather armour (41, 12, D:2) a +0 club a goblin corpse (skeletalised by now) (48, -8, D:2) the +2 spear "Hyheill" {protect, ^Fragile rPois rC+} ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rC+: It protects you from cold. (48, 3, D:2) a +0 shortbow (48, 16, D:2) a +0 short sword (54, 34, D:2) a +0 dagger a quokka skeleton a goblin skeleton Level 3 of the Dungeon (2, -9, D:3) a +0 short sword (9, -28, D:3) a scroll of torment (10, -26, D:3) a hobgoblin corpse (13, -2, D:3) a hobgoblin corpse (skeletalised by now) (22, -18, D:3) a +0 spear (24, -7, D:3) a hobgoblin skeleton (24, -6, D:3) a stone a +0 dagger (24, -5, D:3) a ball python skeleton (29, -19, D:3) a +0 club (42, -21, D:3) the +7 rapier of the Wizarding Gods {reap, +Blink rElec Dex+2 Stlth-} +Blink: It lets you blink. rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. (46, -1, D:3) a +0 long sword (48, 1, D:3) a +0 robe Level 4 of the Dungeon (6, 6, D:4) a +0 robe