Dungeon Crawl Stone Soup version 0.34-a0-159-g22e6b53a17 (webtiles) character file. Game seed: 16972360752810455039 2 shoe0901 the Vexing (level 1, -1/11 HPs) Began as a Poltergeist Enchanter on June 19, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (103 turns). shoe0901 the Vexing (Poltergeist Enchanter) Turns: 103, Time: 00:00:16 Health: -1/11 AC: 2 Str: 4 XL: 1 Next: 40% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions c - 2 potions of invisibility Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.7 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The jackal bites you but does no damage. The hobgoblin closely misses you. The jackal misses you. You hit the hobgoblin. The hobgoblin is almost dead. The bat completely misses you. The jackal barely misses you. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The bat hits you. The jackal closely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. The jackal is severely wounded. The jackal bites you. You die... #####.#..##.#######.# #...##.## ##..#.##.##### ##.#.#.##.≈.## #.#.#.#.'##.# #.#.#.#.#<#.# #.#.#≈#.###.# #$#≈#.##...## #@#.##.#.###.# #h##.'#.....# #bg##.#######. #.#...##.......# #......######### ##?......... #.......##.. #......... #.......##.. You could see a jackal, a hobgoblin and a bat. Vanquished Creatures A jackal (D:1) A bat (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shoe0901 the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 103 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 12 Stab: Sleeping || 1 Armour: Skin || 18 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 102 | 102 | 0 | 0 | 76 | 1 | 102.0 | Dungeon | 102 | 102 | 0 | 0 | 76 | 1 | 102.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 102 daAuts