Dungeon Crawl Stone Soup version 0.34-a0-159-g22e6b53a17 (webtiles) character file. Game seed: 3420641753872723498 2 shoe0901 the Ducker (level 1, -1/16 HPs) Began as a Human Gladiator on June 20, 2025. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (150 turns). shoe0901 the Ducker (Human Gladiator) Turns: 150, Time: 00:00:29 Health: -1/16 AC: 4 Str: 14 XL: 1 Next: 30% Magic: 1/1 EV: 1 Int: 8 God: Gold: 17 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: constricted A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions f - a potion of invisibility {unknown} Skills: - Level 2.0 Fighting - Level 3.0 Long Blades * Level 2.2 Throwing - Level 3.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. The ball python bites you but does no damage. The ball python constricts you. A dart slug comes into view. You hit the goblin. You kill the goblin! The ball python bites you but does no damage. The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You barely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. You closely miss the ball python. The ball python completely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. You die... .....###....## #..# ##.....##....# #..# .###....##...####..# ...##....#.....##..# #...##...##........# # ##........#....#...#.#.# ###############........# ##.... ###$.#.#.# #...# #.@......# ...# #.)S.#)#.# .### #......$. ## #.....#### ### #.w..... ####.## #....#.## ###.....# ........ .......## #.#...... ....#### You could see a dart slug and a ball python. Vanquished Creatures A quokka (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shoe0901 the Human Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 150 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_b, layout_basic, minmay_indecisive_spiral Action || total ---------------------------++------- Melee: Long sword || 11 Armour: Leather armour || 23 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 152 | 152 | 0 | 0 | 133 | 1 | 152.0 | Dungeon | 152 | 152 | 0 | 0 | 133 | 1 | 152.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 152 daAuts