Dungeon Crawl Stone Soup version 0.34-a0-163-g732661e595 (webtiles) character file. Game seed: 12037573050014488190 86 shoe0901 the Slasher (level 4, -3/35 HPs) Began as a Human Monk on June 22, 2025. Slain by a crocodile (9 damage) ... in a sewer. The game lasted 00:02:29 (2239 turns). shoe0901 the Slasher (Human Monk) Turns: 2239, Time: 00:02:29 Health: -3/35 AC: 4 Str: 11 XL: 4 Next: 50% Magic: 4/4 EV: 12 Int: 10 God: Gold: 142 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . i - +1 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: glowing A: explore regen a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 142 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour d - an orb of light (worn) i - a +1 leather armour (worn) Scrolls f - a scroll of brand weapon {unknown} h - a scroll of teleportation l - a scroll of revelation {unknown} m - a scroll of identify o - a scroll of vulnerability {unknown} Potions b - a potion of berserk rage {unknown} g - a potion of haste {unknown} j - a potion of brilliance {unknown} k - a potion of mutation {unknown} n - a potion of attraction {unknown} Skills: - Level 3.0 Fighting + Level 5.1 Long Blades - Level 3.0 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 58% 2 Launch Clockwork Bee Frge 0% N/A 83% 3 Forge Blazeheart Golem Fire/Frge 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The jackal barely misses you. You hit the crocodile. The crocodile is moderately wounded. The jackal bites you. The crocodile bites you. You hit the crocodile. The crocodile is moderately wounded. The jackal closely misses you. The crocodile barely misses you. The jackal closely misses you. You hit the crocodile but do no damage. The crocodile is moderately wounded. The jackal barely misses you. The crocodile bites you. You barely miss the crocodile. The crocodile is moderately wounded. The jackal closely misses you. The crocodile misses you. The jackal bites you but does no damage. You slash the crocodile! The crocodile is severely wounded. The jackal barely misses you. The crocodile barely misses you. You hit the crocodile. The crocodile is severely wounded. The jackal bites you but does no damage. The crocodile bites you. The jackal barely misses you. You feel better. The crocodile misses you. The jackal closely misses you. You hit the crocodile but do no damage. The crocodile is severely wounded. The jackal barely misses you. The crocodile bites you. The jackal barely misses you. You hit the crocodile but do no damage. The crocodile is severely wounded. The crocodile barely misses you. The jackal barely misses you. You hit the crocodile. The crocodile is severely wounded. The jackal bites you. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You aren't carrying any items that you can evoke. You hit the crocodile but do no damage. The crocodile is severely wounded. The crocodile bites you! You die... #### # ....## ## ? ## .~~..### #. (.##~. #~~~..### #. ##.~~. #...~.###. .÷~.~.# ##~~..~..) #..~.~### ###~....###. #..h..####.....### #. #l@~~~~..~.### #. ###.†....### ## ######## # # # You could see a crocodile and a jackal. Vanquished Creatures 3 adders (D:2) A dart slug (D:3) 2 ribbon worms (D:3) 4 endoplasms 5 giant cockroaches 4 hobgoblins 8 jackals 4 quokkas 7 ball pythons 2 bats 3 frilled lizards 6 goblins 6 kobolds 3 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shoe0901 the Human Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 120 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 766 | D:2 | Reached skill level 4 in Long Blades 801 | D:2 | Reached XP level 3. HP: 25/29 MP: 3/3 1362 | D:2 | Found a faded altar of an unknown god. 1380 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 2026 | D:3 | Reached skill level 5 in Long Blades 2063 | D:3 | Found a glowing drain. 2080 | Sewer | Entered a sewer 2217 | Sewer | Noticed a crocodile 2239 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_loops_ring D:2: layout_loops_ring, basic_ecumenical_altar D:3: layout_basic, mainiacjoe_sewer_entry_somewhere_in_here_2 Sewer: sewer_the_crocodile Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 4 5 | 5.1 Fighting | | 3.0 Dodging | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 83 | 105 || 188 Use: Scroll | 3 | 1 || 4 Potion | | 3 || 3 Armour: Robe | 6 | || 6 Leather armour | 44 | 66 || 110 Dodge: Dodged | 53 | 121 || 174 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2262 | 2192 | 70 | 170 | 1604 | 4 | 565.5 | Dungeon | 2098 | 2028 | 70 | 84 | 1587 | 3 | 699.3 | Sewer | 163 | 163 | 0 | 86 | 17 | 1 | 163.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 763 daAuts D:1: 747 daAuts D:3: 587 daAuts Sewer: 163 daAuts