shoe0901 Level 1 of the Dungeon (5, -15, D:1) a hobgoblin skeleton (6, 17, D:1) a +0 whip (27, -8, D:1) a +0 whip a kobold skeleton (29, -14, D:1) a +0 short sword (41, -1, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (0, 13, D:2) a hobgoblin corpse (skeletalised by now) (2, -29, D:2) a rat corpse (skeletalised by now) (3, -33, D:2) a +0 ring mail (6, -8, D:2) a ball python corpse (skeletalised by now) (16, -8, D:2) an adder skeleton (19, -32, D:2) a +0 short sword (19, -30, D:2) a +0 club (26, -28, D:2) a +0 ring mail (30, 11, D:2) a hobgoblin skeleton (33, -26, D:2) a ball python skeleton (43, 17, D:2) a ball python corpse (skeletalised by now) (45, 16, D:2) a +0 leather armour (49, -12, D:2) a +0 robe (55, 5, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (1, -9, D:3) a rat corpse (skeletalised by now) (2, -9, D:3) a +0 quarterstaff a hobgoblin corpse (skeletalised by now) (3, -9, D:3) a hobgoblin skeleton (3, 0, D:3) a frilled lizard skeleton (4, -22, D:3) the +0 leather armour of Reurre {*Silence rElec rCorr Slay+3} *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (5, -14, D:3) a quokka skeleton (5, 0, D:3) a rat skeleton (8, -18, D:3) 5 boomerangs (8, -9, D:3) a +1 dagger of venom a stone a kobold skeleton (10, 12, D:3) a ribbon worm corpse (13, 11, D:3) a bat corpse (14, -3, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (15, -3, D:3) a +0 whip an orc corpse (skeletalised by now) (16, -2, D:3) a +2 trident of flaming a +0 club an orc corpse (skeletalised by now) (20, 13, D:3) a bat skeleton (22, -34, D:3) a ball python corpse (skeletalised by now) (22, -33, D:3) a staff of cold (27, 17, D:3) a +0 hammer (48, 5, D:3) a +0 club a goblin corpse (skeletalised by now)