singyu Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (1, 2, D:1) a +0 whip a kobold corpse (skeletalised by now) (6, 9, D:1) a +0 short sword 3 stones a +0 scale mail a kobold corpse (skeletalised by now) (13, 3, D:1) a +0 spear (14, -4, D:1) a ball python corpse (skeletalised by now) (18, -25, D:1) a hobgoblin corpse (skeletalised by now) (18, -4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (22, -19, D:1) a +0 club (30, 7, D:1) a ball python corpse (skeletalised by now) (33, -18, D:1) a +0 hand axe (43, -13, D:1) a +0 club (44, 1, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 2, D:2) a +0 leather armour (0, 7, D:2) a +0 rapier (4, -6, D:2) a +0 spear (6, 23, D:2) a rat corpse (skeletalised by now) (12, -18, D:2) a bat skeleton (13, -11, D:2) a rat skeleton (14, -24, D:2) a +0 club (14, -8, D:2) a +0 whip 4 stones (18, -6, D:2) a +0 robe (18, 8, D:2) a hobgoblin corpse (skeletalised by now) (23, -23, D:2) a +0 plate armour (31, -13, D:2) a ball python skeleton (41, -9, D:2) a +0 dagger (44, 2, D:2) a rat corpse (skeletalised by now) (50, -20, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (8, 17, D:3) a bat skeleton (18, 16, D:3) a +0 mace (20, 2, D:3) a ball python skeleton (22, 29, D:3) a +0 quarterstaff (27, 17, D:3) a bat corpse (skeletalised by now) (31, 22, D:3) a +0 flail (31, 23, D:3) a +0 spear (32, 22, D:3) a +0 flail (34, 13, D:3) a bat corpse (skeletalised by now) (36, 34, D:3) a +0 spear (38, 3, D:3) a +0 club (42, 42, D:3) an adder corpse (skeletalised by now) (50, -4, D:3) a quokka corpse (skeletalised by now) (51, 29, D:3) an adder skeleton (51, 45, D:3) a +0 whip 5 stones a kobold skeleton (53, 36, D:3) an adder corpse (skeletalised by now) (53, 44, D:3) a +0 ring mail (54, 39, D:3) a quokka corpse (skeletalised by now) (55, 40, D:3) a +0 dagger (56, 33, D:3) a +0 robe (59, 48, D:3) a +0 club an orc corpse (skeletalised by now) (60, 48, D:3) the inkwell talisman of Somewhere Else {Harm rF- rN+++ Stlth-} [inkwell talisman] Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Stlth-: It makes you less stealthy. (61, 34, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 0, D:4) a +0 dagger a goblin corpse (skeletalised by now) (5, -16, D:4) a clockroach corpse an adder corpse (6, -15, D:4) a +0 short sword a +0 chain mail (6, -6, D:4) a +0 dagger a kobold corpse (8, -15, D:4) a +0 mace a +0 ring mail Level 5 of the Dungeon