singyu Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (6, 11, D:1) a +0 club a stone (8, 10, D:1) a +0 dagger (11, 9, D:1) a quokka skeleton (12, 16, D:1) a +0 leather armour (15, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, 13, D:1) a +0 club a goblin skeleton (23, 19, D:1) a +0 club (23, 21, D:1) a frilled lizard skeleton (25, 20, D:1) a +0 club (25, 23, D:1) a +0 dagger (26, 16, D:1) a +0 whip a stone (28, 25, D:1) a jackal skeleton (29, -18, D:1) a +0 whip (32, 32, D:1) a +0 leather armour (33, 24, D:1) a jackal skeleton (35, 27, D:1) a +0 leather armour (35, 32, D:1) a +0 spear (37, 15, D:1) a +0 falchion (42, 31, D:1) a +0 leather armour (43, -9, D:1) a +0 whip a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (46, -15, D:1) a +0 whip Level 2 of the Dungeon (2, 4, D:2) a +0 club a goblin skeleton (10, -5, D:2) a +0 sling (10, 36, D:2) a +0 dagger a kobold corpse (skeletalised by now) (11, 22, D:2) a bat corpse (skeletalised by now) (24, 18, D:2) a +0 hand axe (31, 18, D:2) a +0 dagger (36, 14, D:2) a quokka skeleton (55, -7, D:2) a +0 dagger 4 stones (55, 8, D:2) a parchment of Maxwell's Portable Piledriver (56, 7, D:2) a +0 trident (62, 20, D:2) a +0 whip a kobold corpse (skeletalised by now) Level 3 of the Dungeon (3, -20, D:3) a ball python corpse (9, -7, D:3) a +0 war axe (12, 20, D:3) a quokka corpse (skeletalised by now) (12, 21, D:3) a +0 robe (17, 5, D:3) a +0 dagger 3 stones a kobold corpse