Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 4581793051158286303 46 singyu the Skirmisher (level 3, -5/28 (31) HPs) Began as a Gnoll Hunter on Aug 31, 2026. Slain by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:37 (1587 turns). singyu the Skirmisher (Gnoll Hunter) Turns: 1587, Time: 00:03:37 HP: -5/28 (31) AC: 3 Str: 10 XL: 3 Next: 68% MP: 4/4 EV: 12 Int: 8 God: Gold: 119 SH: 0 Dex: 17 Spells: 2/3 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) d - scarf {+Inv} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lightly drained A: fangs 1, treasure sense, distributed training a: Evoke Invisibility (26%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) f - the +7 rapier of Hitiunk {venom, Will+ Int+3 Dex+3} (You found it on level 2 of the Dungeon) Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Missiles e - 6 darts of disjunction g - a throwing net Armour b - a +0 leather armour (worn) d - a scarf of invisibility (worn) Jewellery c - a ring of protection from cold Scrolls s - a scroll of butterflies c - a scroll of identify {unknown} d - 2 scrolls of teleportation {unknown} Potions f - a potion of resistance {unknown} j - a potion of haste {unknown} k - a potion of heal wounds {unknown} l - 2 potions of brilliance {unknown} Skills: + Level 4.5 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 8.5 Ranged Weapons + Level 0.9 Throwing + Level 0.9 Armour + Level 4.5 Dodging + Level 2.4 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 0.9 Spellcasting + Level 0.6 Conjurations + Level 0.6 Hexes + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Forgecraft + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Alchemy + Level 1.0 Invocations + Level 0.9 Evocations + Level 0.7 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 4% N/A 38% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 2% 3-4/arc 54% 2 Forge Blazeheart Golem Fire/Frge 1% N/A 99% 4 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You kill the bat! No target in view! There is a stone staircase leading up here. You open the door. Crazy Yiuf shouts! Press: ? - help, Dir - look around, f - activate You feel drained. You fail to use your ability. You take 3 HP, and have [28/28] HP Activating: Evoke Invisibility (26% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Okay, then. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of stealth (70% to hit) You shoot an arrow. The arrow hits Crazy Yiuf. Crazy Yiuf is moderately wounded. You shoot an arrow. The arrow closely misses Crazy Yiuf. Crazy Yiuf completely misses you. You shoot an arrow. The arrow closely misses Crazy Yiuf. Crazy Yiuf closely misses you. You shoot an arrow. The arrow barely misses Crazy Yiuf. Crazy Yiuf glowers. Crazy Yiuf barely misses you. You shoot an arrow. The arrow closely misses Crazy Yiuf. Crazy Yiuf hits you with a +2 quarterstaff of chaos! You are electrocuted! * * * LOW HITPOINT WARNING * * * You take 20 HP, and have [8/28] HP !!!!! HP Warning !!!!! You shoot an arrow. The arrow barely misses Crazy Yiuf. Crazy Yiuf misses you. You shoot an arrow. The arrow closely misses Crazy Yiuf. Crazy Yiuf hits you with a +2 quarterstaff of chaos. * * * LOW HITPOINT WARNING * * * Crazy Yiuf freezes you. * * * LOW HITPOINT WARNING * * * You take 7 HP, and have [1/28] HP !!!!! HP Warning !!!!! Crazy Yiuf attacks as he pursues you! Crazy Yiuf hits you with a +2 quarterstaff of chaos. You die... #......#########>## ##....## ##.## #....# #...## #....# ##.... ##...# ##... ##.## ##.. ##.# ##. #.## ## ##@# #j## #'# ... #...# #).⌠# ##### You could see Crazy Yiuf. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 4 endoplasms 4 hobgoblins 4 jackals (D:1) 2 bats A frilled lizard (D:1) 4 goblins A kobold (D:1) 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | singyu the Gnoll Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 223 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 468 | D:1 | Found a faded altar of an unknown god. 827 | D:2 | Reached XP level 3. HP: 31/31 MP: 3/3 891 | D:2 | Encountered Crazy Yiuf 1219 | D:2 | Identified the +7 rapier of Hitiunk {venom, Will+ Int+3 | Dex+3} 1330 | D:2 | Reached skill level 1 in Invocations 1403 | D:2 | Learned a level 1 spell: Slow 1586 | D:2 | HP: 1/28 [Crazy Yiuf/+2 quarterstaff of chaos (2)] 1587 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, shapermc_ecumenical_altar_mp_vishouse, serial_bayou_pond_d, kennysheep_pointless_box, chequers_serial_rivers_large_b D:2: serial_bayou_shore_a, layout_loops_cross, minmay_mini_jars, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 1 | 1.0 Fighting | | 4.5 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Ranged Weapons | | 8.5 Throwing | | 0.9 Armour | | 0.9 Dodging | | 4.5 Stealth | | 2.4 Shields | | 0.9 Unarmed Combat | | 0.9 Spellcasting | | 0.9 Conjurations | | 0.6 Hexes | | 0.6 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Forgecraft | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Alchemy | | 0.6 Evocations | | 0.9 Shapeshifting | | 0.7 Action || total ---------------------------++------- Fire: Shortbow || 95 Armour: Leather armour || 40 Dodge: Dodged || 41