singyu Level 1 of the Dungeon (8, 33, D:1) a bat corpse (skeletalised by now) (14, 16, D:1) a rat corpse (skeletalised by now) (15, 17, D:1) a +0 war axe (17, 18, D:1) a bat corpse (skeletalised by now) (22, 38, D:1) 2 flux baubles (23, 11, D:1) a +0 hand axe (23, 38, D:1) a +0 mace (33, 12, D:1) a bat skeleton (43, 35, D:1) a +0 whip Level 2 of the Dungeon [Shop] Toremorgh's Antique Weapon Boutique a +0 dagger (40 gold) a +0 hand axe (60 gold) the +4 flail of Ozxoafew {elec, Str+6 Dex+2} (1050 gold) Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 great sword (200 gold) a +0 short sword (60 gold) a +0 long sword (70 gold) a +2 mace of holy wrath (348 gold) the +11 falchion of Responsibility {holy, rPois rF+ Dex+3} (1698 gold) rPois: It protects you from poison. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +10 halberd of Durable Exoneration {heavy, rF+ rC++} (1774 gold) rF+: It protects you from fire. rC++: It greatly protects you from cold. It cannot be enchanted further. a +0 heavy triple crossbow (760 gold) a +0 heavy spear (148 gold) a +3 mace of protection (412 gold) (4, 5, D:2) a +0 hand axe a stone a +0 robe a kobold corpse (5, 3, D:2) a +0 dagger (5, 8, D:2) an adder corpse (14, -27, D:2) a +0 dagger (25, -19, D:2) a ball python skeleton (26, -15, D:2) a +0 whip a kobold skeleton (28, -16, D:2) a bat skeleton (32, 15, D:2) a +0 hand axe (35, 10, D:2) a +0 hand axe (36, 7, D:2) a +0 whip a +0 flail (36, 8, D:2) a +0 spear (36, 19, D:2) the +5 woodcutter's axe It cannot be enchanted further. (unseen) (38, -12, D:2) a +0 short sword (38, 13, D:2) a +0 hand axe (40, 18, D:2) a +0 hand axe (50, -10, D:2) a +0 spear