sioaxa07 Level 1 of the Dungeon [Shop] Ozuvvih's General Store a parchment of Malign Gateway (328 gold) a Gell's gravitambourine (2/2) (400 gold) a parchment of Disjunction (418 gold) a There-And-Back Book (407 gold) a Gell's gravitambourine (2/2) (400 gold) (3, 11, D:1) 2 poisoned darts (7, -12, D:1) a +0 ring mail (10, -14, D:1) a +0 leather armour (14, -27, D:1) a quokka corpse (skeletalised by now) (14, 9, D:1) 2 stones a kobold skeleton (15, 8, D:1) 2 datura-tipped darts (30, 0, D:1) a +0 sling (37, 0, D:1) a rat skeleton (38, -1, D:1) a +0 club a goblin skeleton (40, -6, D:1) a +0 helmet (40, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (41, -11, D:1) a +0 dagger (41, 2, D:1) a -2 club (42, -4, D:1) a frilled lizard corpse (skeletalised by now) (42, 1, D:1) a ball python corpse (skeletalised by now) (48, -17, D:1) a +0 leather armour (50, -14, D:1) a quokka corpse (skeletalised by now) (50, -13, D:1) a +0 club Level 2 of the Dungeon (10, -4, D:2) a +0 dagger a kobold skeleton (17, 12, D:2) a +0 ring mail (19, -6, D:2) a +0 spear (20, -2, D:2) a jackal skeleton (20, -1, D:2) a jackal skeleton (23, 12, D:2) a +0 plate armour (25, 32, D:2) a quokka skeleton (34, 1, D:2) a rat skeleton (36, -2, D:2) an adder skeleton (46, 10, D:2) a +0 whip Level 3 of the Dungeon (1, 5, D:3) a +0 hand axe an orc corpse (skeletalised by now) (4, 7, D:3) a +0 whip a +0 leather armour (28, -6, D:3) a +0 club a +0 ring mail (38, 2, D:3) a +0 club a goblin skeleton Level 4 of the Dungeon [Shop] Oroblahe's Weapon Shop a +0 falchion (36 gold) a +0 flail (42 gold) a +0 trident (42 gold) the +6 long sword "Qunalil" {flame, rN+ rCorr} (637 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 club (6 gold) a +1 shortbow of freezing (148 gold) a +0 trident (42 gold) a +0 dagger (24 gold) a +0 flail (42 gold) a +2 war axe of pain (248 gold) [Shop] Xeiw's Distillery a potion of heal wounds (112 gold) 2 potions of lignification (84 gold) a potion of heal wounds (112 gold) a potion of cancellation (112 gold) 2 potions of heal wounds (224 gold) a potion of heal wounds (112 gold) a potion of mutation (112 gold) a potion of curing (42 gold) 2 potions of berserk rage (140 gold) [Shop] Emuof's Armour Boutique a +0 leather armour (28 gold) a +4 scale mail of willpower (434 gold) a +2 scale mail of death (273 gold) a +0 ring mail (56 gold) a +0 robe (12 gold) the +3 ring mail of the Lonely Ears {Harm *Corrode ^Drain Will++} (403 gold) Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. ^Drain: It drains your maximum health when unequipped. Will++: It greatly increases your willpower. It cannot be enchanted further. the +1 chain mail "Kuti" {rF+ rCorr} (428 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +3 pair of mountain boots {steadfast, rC+} (469 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. It cannot be enchanted further. [Shop] Ugikanaf's Armour Emporium a +0 helmet of intelligence (115 gold) the +1 helmet "Hacsa" {rC- Int+3 Slay+2} (242 gold) rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the +18 Lear's hauberk (1021 gold) It cannot be enchanted further. a +0 robe (9 gold) a +1 plate armour of cold resistance (300 gold) a +0 helmet (45 gold) a +0 scale mail (40 gold) (0, 0, D:4) a +0 partisan (3, 7, D:4) a +0 short sword 4 stones (8, -16, D:4) a +0 war axe (15, 8, D:4) a +0 plate armour (16, 1, D:4) a +0 spear (18, -1, D:4) a +0 club 3 boomerangs a +0 club (18, 1, D:4) a +0 falchion (18, 20, D:4) a +0 whip a +0 club (20, -31, D:4) a +0 falchion a +0 leather armour (36, 9, D:4) a +0 short sword (41, -11, D:4) a +0 leather armour (44, 17, D:4) a +0 scale mail a +0 short sword (45, -11, D:4) a +0 club (45, 18, D:4) a +0 robe a +0 dagger (48, -12, D:4) a +0 trident a +0 leather armour (48, -11, D:4) a +0 flail a +0 whip (49, 6, D:4) a +0 club a +0 chain mail (50, 5, D:4) a +0 club (50, 6, D:4) a +0 dagger a +0 robe (53, 1, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 trident (1, -2, D:5) a +0 dagger a +0 robe a +1 devious dagger a +0 robe (1, -1, D:5) a +0 flail a +0 short sword (1, 30, D:5) a +0 pair of boots of stealth (1, 37, D:5) a +0 dagger a +0 robe (2, 27, D:5) 3 large rocks (2, 37, D:5) a +0 dagger a +0 robe (3, 19, D:5) a +0 dagger a +0 robe (3, 38, D:5) a +0 club (4, 19, D:5) a +0 dagger a +0 robe (9, 10, D:5) the inkwell talisman of Vicvax {rN+ Int+2} [inkwell talisman] rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). (24, 5, D:5) a +0 short sword of venom a +0 dagger (25, 6, D:5) a +0 war axe (25, 8, D:5) a +0 club (28, 10, D:5) 3 poisoned darts (39, 41, D:5) a +0 helmet of intelligence (62, 27, D:5) a +0 dagger a +0 chain mail (62, 28, D:5) a +0 flail a +0 leather armour a +0 whip a +0 dagger a +0 robe Level 6 of the Dungeon (19, -1, D:6) a +0 scale mail (31, 25, D:6) a parchment of Blink (33, 10, D:6) a +0 robe (37, 0, D:6) a talisman of death (37, 48, D:6) a +0 short sword (39, 17, D:6) a +0 dagger a +0 robe a +0 club a +0 scale mail a +0 glaive a +0 plate armour (40, 17, D:6) a +0 dagger a +0 robe (43, 18, D:6) 4 javelins (46, 48, D:6) a +0 dagger a +0 robe a +0 mace of draining (52, 23, D:6) a +1 trident of venom (52, 24, D:6) a +0 flail (52, 37, D:6) a +0 long sword (53, 24, D:6) a +0 club Level 7 of the Dungeon (6, -7, D:7) a +0 mace a +0 leather armour (6, -6, D:7) a +0 mace a +0 leather armour a +0 plate armour (7, -8, D:7) a +0 short sword (8, -8, D:7) a +0 chain mail a +2 halberd of venom (18, 1, D:7) a +0 mace a +0 robe a +0 scimitar a +0 robe a +0 robe a +0 dagger (25, 5, D:7) a +0 cloak Level 8 of the Dungeon (4, -39, D:8) a +0 quarterstaff a +2 heavy sling a +0 leather armour (9, -29, D:8) a +0 whip a +0 leather armour (10, 6, D:8) a +0 spear (10, 7, D:8) a +0 flail a +0 halberd (10, 10, D:8) a +0 chain mail (11, 6, D:8) a +0 spear (11, 7, D:8) a +0 club a +0 robe a +0 flail (18, -16, D:8) a +0 dagger a +0 robe (18, -15, D:8) a +0 dagger a +0 robe a +0 short sword a +1 ring mail of cold resistance a +0 dagger a +0 robe (18, -14, D:8) a +4 dagger of venom a +0 leather armour (18, -13, D:8) a +0 halberd (23, -43, D:8) 6 poisoned darts (24, -39, D:8) a +0 falchion a +0 leather armour (25, -38, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (25, -37, D:8) a +0 trident a +0 leather armour (26, -39, D:8) a +0 dagger (31, -23, D:8) a parchment of Kiss of Death (33, -18, D:8) a +0 club (35, -9, D:8) a +0 halberd (42, -6, D:8) a +0 spear (42, -5, D:8) a +0 spear a +0 ring mail (43, -5, D:8) a +0 spear (43, -4, D:8) a +2 whip of holy wrath (44, -5, D:8) a +0 flail (44, -4, D:8) a +0 spear (46, 0, D:8) a +0 dagger (58, -41, D:8) a +0 pair of boots (59, 3, D:8) a +2 trident of draining a +0 robe an orb of mesmerism (60, -34, D:8) a +0 leather armour (60, -30, D:8) a +4 chain mail (61, -40, D:8) a +0 shortbow (61, -37, D:8) a +0 dagger a +0 ring mail (61, -27, D:8) a +0 short sword (61, -21, D:8) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (64, -15, D:8) a +0 giant spiked club a +0 giant spiked club (68, -26, D:8) a +0 quarterstaff Level 9 of the Dungeon (14, 0, D:9) 2 poisoned darts Level 10 of the Dungeon (6, -25, D:10) a +0 scale mail (7, -14, D:10) a +0 whip a stone (8, -14, D:10) a +0 club (9, -14, D:10) a +0 short sword 2 poisoned darts (10, -15, D:10) a +0 club (10, -14, D:10) a +0 dagger of venom (24, -43, D:10) a boomerang (25, -45, D:10) 2 boomerangs (25, -43, D:10) a boomerang (27, -44, D:10) a boomerang (35, -31, D:10) a +0 giant spiked club a +0 giant spiked club (37, 7, D:10) 2 poisoned darts (53, -2, D:10) a +0 hand axe (63, -4, D:10) a +0 short sword (63, 5, D:10) a +3 mace of freezing a +0 robe a +0 falchion a +0 robe (63, 6, D:10) a +0 halberd a +0 robe (64, 4, D:10) a +7 mace a +0 robe (64, 5, D:10) a +0 short sword a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +4 trident (1, -7, D:11) 6 poisoned darts (2, -20, D:11) a +0 ring mail (6, 9, D:11) a +0 leather armour the Ecumenical Temple (5, 1, Temple) a +0 short sword a +0 ring mail Level 1 of the Lair of Beasts (8, 46, Lair:1) a parchment of Anguish (19, 2, Lair:1) a ring of flight (24, 20, Lair:1) a +0 robe (25, 14, Lair:1) a +0 flail (37, 49, Lair:1) a +2 helmet (39, 41, Lair:1) a +0 hand axe (43, 16, Lair:1) a +0 sling (43, 26, Lair:1) a +0 club (46, 6, Lair:1) a parchment of Magic Dart (50, -3, Lair:1) a +1 long sword of protection (53, -9, Lair:1) a +0 club Level 2 of the Lair of Beasts (7, -28, Lair:2) a +0 ring mail (17, -7, Lair:2) a +0 quarterstaff of freezing a +1 robe of cold resistance (20, -20, Lair:2) a +1 mace of protection (25, -8, Lair:2) 4 poisoned darts (43, -35, Lair:2) a +0 shortbow (66, -22, Lair:2) a +0 spear Level 3 of the Lair of Beasts (3, -28, Lair:3) a parchment of Airstrike (5, 4, Lair:3) a parchment of Permafrost Eruption (12, -13, Lair:3) the spore talisman "Devog" {rElec rF+ Str+3 Dex-2} [spore talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). (15, 22, Lair:3) a +0 rapier of speed (20, 20, Lair:3) a +0 leather armour (24, 19, Lair:3) 4 datura-tipped darts (27, 19, Lair:3) a +0 great sword (52, -9, Lair:3) a +0 spear (60, -10, Lair:3) 4 poisoned darts (61, -4, Lair:3) 6 datura-tipped darts Level 1 of the Snake Pit (0, 0, Snake:1) the +3 mace of Nickih {speed, +Blink Int+3} +Blink: It lets you blink. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (3, 8, Snake:1) a +0 spear (6, 9, Snake:1) 4 poisoned darts (11, 39, Snake:1) a +0 buckler (23, 5, Snake:1) a +0 falchion (29, 1, Snake:1) a +0 dire flail a +0 robe (29, 2, Snake:1) a +0 glaive (30, 2, Snake:1) a +0 shortbow a +0 trident a +1 robe of willpower (31, 6, Snake:1) a +0 partisan (33, 12, Snake:1) 3 javelins (49, 35, Snake:1) a +0 short sword (50, 32, Snake:1) a +1 halberd of flaming (54, 15, Snake:1) a +0 scimitar a +0 robe (59, -14, Snake:1) a +0 trident (63, 13, Snake:1) a +0 war axe a +0 robe a +2 kite shield of protection (64, -7, Snake:1) a +0 robe Level 2 of the Snake Pit (2, 1, Snake:2) a +0 short sword (5, -1, Snake:2) 19 gold pieces a +0 flail (6, -13, Snake:2) 5 gold pieces a +0 trident (6, -10, Snake:2) 45 gold pieces a +0 spear a +0 orcbow (7, -14, Snake:2) 17 gold pieces (still there?) a +0 partisan (still there?) a +0 robe (still there?) a +2 kite shield of reflection (still there?) (7, -13, Snake:2) 5 gold pieces a +0 halberd (7, 1, Snake:2) 18 gold pieces (8, -1, Snake:2) 15 gold pieces a +0 robe a +0 short sword (9, -12, Snake:2) 8 gold pieces (still there?) a +0 halberd of venom (still there?) (9, -7, Snake:2) 5 gold pieces a +0 partisan (10, -9, Snake:2) 5 gold pieces a +0 robe a +0 dagger (13, -13, Snake:2) a potion of lignification (14, -4, Snake:2) 6 gold pieces (15, -4, Snake:2) a parchment of Vhi's Electric Charge Level 3 of the Snake Pit (0, 5, Snake:3) 7 gold pieces (2, 4, Snake:3) 6 gold pieces