sioaxa07 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, 17, D:1) a hobgoblin corpse (skeletalised by now) (3, 39, D:1) a +0 dagger (7, 1, D:1) a rat corpse (skeletalised by now) (13, 47, D:1) a +0 dagger (14, 4, D:1) a rat corpse (skeletalised by now) (16, -1, D:1) a +0 spear (22, 7, D:1) a +0 short sword (22, 50, D:1) a +0 dagger (43, 31, D:1) a quokka skeleton (50, 37, D:1) a +0 short sword a stone a kobold skeleton (51, 23, D:1) a staff of cold Level 2 of the Dungeon (0, 0, D:2) an amulet of faith (5, 18, D:2) a +0 robe (6, 19, D:2) a +0 whip 2 stones (11, 2, D:2) a hobgoblin skeleton (12, -1, D:2) 3 large rocks (12, 1, D:2) a quokka skeleton (12, 15, D:2) a +0 ring mail (14, -16, D:2) a bat corpse (skeletalised by now) (17, -16, D:2) a +0 sling (23, -15, D:2) a +0 club a goblin skeleton (27, -21, D:2) 801 gold pieces the -1 pair of gloves "Ovoawk" {Parrying, Harm rC++} Harm: It increases damage dealt and taken. rC++: It greatly protects you from cold. It cannot be enchanted further. a +1 hand cannon of flaming the -1 pair of boots of Howling Wind {Rampage rElec} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. It cannot be enchanted further. (28, -2, D:2) a ball python corpse (skeletalised by now) (35, -11, D:2) a staff of fire (40, 7, D:2) a +0 dagger (40, 12, D:2) a +0 cloak (41, 10, D:2) a rat skeleton (42, 28, D:2) a +0 club a goblin skeleton (44, 13, D:2) a +0 short sword a kobold skeleton (45, 10, D:2) a +0 sling a +0 whip (49, -16, D:2) a ribbon worm corpse (49, -14, D:2) a +0 club (49, -4, D:2) a +0 leather armour