sioaxa07 Level 1 of the Dungeon (0, 0, D:1) 5 poisoned darts (6, -4, D:1) a +0 dagger a stone (15, -1, D:1) a bat corpse (20, 3, D:1) a +0 leather armour (28, 30, D:1) an amulet of faith (30, 13, D:1) the quill talisman of the Isitwalangcengce {Int+3} [quill talisman] Int+3: It affects your intelligence (+3). (38, 30, D:1) a ball python corpse (skeletalised by now) (39, 13, D:1) a rat skeleton (40, 8, D:1) a +0 club 2 stones a kobold skeleton (40, 11, D:1) a rat skeleton (44, 17, D:1) a +0 ring mail (48, -8, D:1) a +0 club (50, 24, D:1) a jackal skeleton (51, 21, D:1) a hobgoblin skeleton (53, 35, D:1) a +0 robe (56, 9, D:1) a +0 club a goblin skeleton (62, 40, D:1) a rat corpse (skeletalised by now) (65, 18, D:1) a +0 helmet (67, 1, D:1) 886 gold pieces the +11 hand cannon "Genap" {heavy, rC- rCorr Int+6} rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +21 crystal plate armour "Quabe" {Rampage Fly} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. It cannot be enchanted further.