Seeded DCSS version 0.34.1-5-gfd259fce64 (webtiles) character file. Game seed: 10993137227280552431 (custom seed) 32 sioaxa07 the Slasher (level 3, 27/27 HPs) Began as a Merfolk Gladiator on Nov 3, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:02:15 (1560 turns). sioaxa07 the Slasher (Merfolk Gladiator) Turns: 1560, Time: 00:02:15 Health: 27/27 AC: 4 Str: 14 XL: 3 Next: 25% Magic: 3/3 EV: 12 Int: 7 God: Gold: 95 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) g - +4 scimitar "Suhen" {flame, rC+ rCorr} rCold . . . (100%) (no offhand) rNeg + + . (20%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + f - ring "Letant" {rC- rN++ SInv} HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: studying Translocations A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons a - a +0 long sword g - the +4 scimitar "Suhen" (weapon) {flame, rC+ rCorr} (You acquired it on level 1 of the Dungeon) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - the ring "Letant" (worn) {rC- rN++ SInv} (You acquired it on level 1 of the Dungeon) [ring of see invisible] rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. h - an amulet of faith Wands e - a wand of charming (13) Scrolls c - 3 scrolls of teleportation {unknown} d - a scroll of vulnerability {unknown} e - a scroll of fog {unknown} h - a scroll of torment {unknown} j - a scroll of identify {unknown} m - a scroll of fear {unknown} Potions f - a potion of curing {unknown} k - a potion of enlightenment {unknown} l - a potion of mutation {unknown} n - a potion of attraction {unknown} o - a potion of moonshine {unknown} Skills: - Level 2.1 Fighting + Level 4.7 Long Blades - Level 2.0 Throwing - Level 4.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 52% 1 Slow Hex 0% N/A 52% 1 Soul Splinter Necr 0% N/A 52% 1 Summon Small Mammal Summ 0% N/A 52% 1 Blink Tloc 0% N/A 65% 2 Grave Claw Necr 0% 2d7 65% 2 Mercury Arrow Conj/Alch 0% 2d5 65% 2 Frozen Ramparts Ice 0% 1d1 87% 3 Ozocubu's Armour Ice 0% N/A 87% 3 Tukima's Dance Hex 0% N/A 87% 3 Vampiric Draining Necr 0% 2d6 87% 3 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You disentangle yourself. You hit the ribbon worm. You burn the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm misses you. You slash the ribbon worm! You burn the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you but does no damage. You slash the ribbon worm! You burn the ribbon worm. You kill the ribbon worm! No target in view! You open the door. There is an open door here. You open the door. There is an open door here. You see here a +0 club. Key pressed, stopping explore. No target in view! You open the door. There is an open door here. Key pressed, stopping explore. No target in view! There is a stone staircase leading up here. Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Things that are here: a +0 club; a goblin skeleton Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Something appears at your feet! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######.........##..#......# #. # #.........##.........## ##. ## ##+##.....##..........####.. .# #..'.....'................. .## ####.....#................. ..## #.#####......##......... ...## #.# #.....).#......... #...# #.# ####..#........... #...## #.# #@....##.....#.... ##...# #.# #.##.####...#♣#... #...# #.# #.##.# ##### #### #...#####.# #.##.# ##........# #....# ########## ###### There were no monsters in sight! Vanquished Creatures 2 ribbon worms (D:2) 3 endoplasms 4 hobgoblins 3 quokkas 2 ball pythons 2 bats 2 frilled lizards 4 goblins 5 kobolds 5 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sioaxa07 the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 319 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 377 | D:1 | Found a faded altar of an unknown god. 823 | D:1 | Identified 3 scrolls of acquirement 823 | D:1 | Acquired the +4 scimitar "Suhen" {flame, rC+ rCorr} 824 | D:1 | Acquired a manual of Translocations 825 | D:1 | Acquired the ring "Letant" {rC- rN++ SInv} 1023 | D:2 | Reached XP level 3. HP: 24/27 MP: 3/3 1559 | D:2 | Acquired the +1 demon blade of Departure {pain, rF+ rC+} 1560 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_loops_ring, angelslayer_ecumenical_altar_muddy, nicolae_figureground_pulse, chequers_serial_rivers_large_a D:2: layout_basic, serial_curves, eino_curves_01, eino_curves_03, eino_curves_02, eino_curves_02, kennysheep_decorative_pillar Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.7 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action || total ---------------------------++------- Attack: Normal || 61 Melee: Long sword || 26 Scimitar || 35 Read: Acquirement || 4 Stab: Sleeping || 1 Armour: Leather armour || 32 Dodge: Dodged || 33