Seeded DCSS version 0.34.1-5-gfd259fce64 (webtiles) character file. Game seed: 10993137227280552431 (custom seed) 14 sioaxa07 the Ducker (level 2, 16/16 HPs) Began as a Deep Elf Gladiator on Nov 3, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:51 (999 turns). sioaxa07 the Ducker (Deep Elf Gladiator) Turns: 999, Time: 00:01:52 Health: 16/16 AC: 8 Str: 13 XL: 2 Next: 31% Magic: 4/4 EV: 11 Int: 12 God: Gold: 42 SH: 4 Dex: 16 Spells: 1/1 levels left rFire . . . (100%) h - air staff "Concordance" {rElec Will+ Summ Fire Air} rCold . . . (100%) f - +0 buckler of the Past {rPois rN+ Will+ Str+2} rNeg + . . (50%) b - +0 leather armour rPois + (33%) c - +0 helmet rElec + (33%) (no cloak) rCorr . (100%) g - +3 pair of gauntlets of War {Slay+5} SInv . (no boots) Will ++... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.18/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 long sword Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - the +0 buckler of the Past (worn) {rPois rN+ Will+ Str+2} (You acquired it on level 1 of the Dungeon) rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. g - the +3 pair of gauntlets of War (worn) {Slay+5} (You acquired it on level 1 of the Dungeon) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. Magical Staves h - the air staff "Concordance" (weapon) {rElec Will+ Summ Fire Air} (You acquired it on level 1 of the Dungeon) [staff of air] rElec: It insulates you from electricity. Will+: It increases your willpower. Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. Scrolls c - 3 scrolls of teleportation {unknown} e - a scroll of fog {unknown} h - a scroll of torment {unknown} j - a scroll of identify {unknown} Potions f - a potion of curing {unknown} k - a potion of enlightenment {unknown} l - a potion of mutation {unknown} n - a potion of attraction {unknown} Skills: - Level 1.5 Fighting + Level 3.4 Long Blades - Level 2.0 Throwing - Level 3.6 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 52% 1 Grave Claw Necr 0% 2d7 67% 2 Mercury Arrow Conj/Alch 0% 2d5 67% 2 Frozen Ramparts Ice 0% 1d1 88% 3 Ozocubu's Armour Ice 0% N/A 88% 3 Tukima's Dance Hex 0% N/A 88% 3 Vampiric Draining Necr 0% 2d6 88% 3 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. No target in view! Partly explored, can't reach some places. No target in view! Partly explored, can't reach some places. No target in view! Partly explored, can't reach some places. You enter the shallow water. Moving in this stuff is going to be slow. This is a scroll of acquirement! Something appears at your feet! d -> A - 2 scrolls of acquirement Something appears at your feet! Something appears at your feet! Things that are here: the air staff "Concordance" {rElec Will+ Summ Fire Air}; the +0 buckler of the Past {rPois rN+ Will+ Str+2}; the +3 pair of gauntlets of War {Slay+5} f - the +0 buckler of the Past {rPois rN+ Will+ Str+2} g - the +3 pair of gauntlets of War {Slay+5} h - the air staff "Concordance" {rElec Will+ Summ Fire Air} You start putting on your armour. You continue putting on the +0 buckler of the Past {rPois rN+ Will+ Str+2}. x5 You finish putting on the +0 buckler of the Past {rPois rN+ Will+ Str+2}. You feel stronger. You start putting on your armour. You continue putting on the +3 pair of gauntlets of War {Slay+5}. x5 You finish putting on the +3 pair of gauntlets of War {Slay+5}. You unwield your +0 long sword. h - the air staff "Concordance" (weapon) {rElec Will+ Summ Fire Air} Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .......)...# #.# #.# ....######.# #.# #.# ....## #.# #.# #.# .....#####.# #.# #.#### ........##.# #.# #..... .........#.# #.# ###### .........#.# #.# ...รท.....#.#######.# ######## .............)..@..# ##......# ...^...#.#..######## #........ .#.....#.#..### #........ ..............###########..#####. .............................# #. #........####......####.####.# #. ##.....#.# ########.......#####. #.....#.# ##.............##. #.......# ##...............## There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) 4 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sioaxa07 the Deep Elf Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 316 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/4 366 | D:1 | Found a faded altar of an unknown god. 980 | D:1 | Identified 3 scrolls of acquirement 980 | D:1 | Acquired the +3 pair of gauntlets of War {Slay+5} 981 | D:1 | Acquired the +0 buckler of the Past {rPois rN+ Will+ Str+2} 982 | D:1 | Acquired the air staff "Concordance" {rElec Will+ Summ Fire | Air} 999 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_loops_ring, angelslayer_ecumenical_altar_muddy, nicolae_figureground_pulse, chequers_serial_rivers_large_a Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.4 Fighting | | 1.5 Throwing | | 2.0 Dodging | | 3.6 Action || total ---------------------------++------- Attack: Normal || 54 Melee: Long sword || 54 Read: Acquirement || 3 Stab: Sleeping || 1 Armour: Leather armour || 31 Dodge: Dodged || 34