Dungeon Crawl Stone Soup version 0.34-a0-752-g48490cfe52 (webtiles) character file. Game seed: 3141593445826318327 0 sizer0346 the Vexing (level 1, 9/9 HPs) Began as a Felid Enchanter on Sept 10, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:53 (82 turns). sizer0346 the Vexing (Felid Enchanter) Turns: 82, Time: 00:00:54 Health: 9/9 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 16 Int: 18 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 1 rFire . . . (100%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth +++ HPRegen 0.21/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions i - 2 potions of invisibility Skills: - Level 2.6 Dodging + Level 4.0 Stealth - Level 1.0 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Gloom Hex/Necr 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. Okay, then. Okay, then. You open the door. Found an escape hatch in the floor. There is an open door here. There is an escape hatch in the floor here. You open the door. There is an open door here. A quokka comes into view. Found a chain mail. The quokka twitches its whiskers. You barely miss the quokka. The quokka bites you. You closely miss the quokka. Your bite misses the quokka. The quokka barely misses you. The quokka misses you. You barely miss the quokka. The quokka barely misses you. The quokka attacks as it pursues you! The quokka bites you. The quokka attacks as it pursues you! The quokka closely misses you. You scratch the quokka but do no damage. The quokka closely misses you. The quokka completely misses you. You barely miss the quokka. The quokka bites you but does no damage. The quokka misses you. There is an open door here. There's a creature in the doorway! The quokka bites you. The quokka attacks as it pursues you! The quokka misses you. There is an escape hatch in the floor here. The quokka closely misses you. There is an open door here. You closely miss the quokka. The quokka barely misses you. You scratch the quokka but do no damage. The quokka bites you. Ouch! That really hurt! You die... You rejoin the land of the living... A bat comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.b #.# #.# #.# #.# #.# #@######### #.......... ######..... ### You could see a bat (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sizer0346 the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 79 | D:1 | Slain by a quokka 79 | D:1 | Lost a life (0 lives remaining) 82 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Armour: None || 5 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 81 | 81 | 0 | 0 | 0 | 1 | 81.0 | Dungeon | 81 | 81 | 0 | 0 | 0 | 1 | 81.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 81 daAuts