Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.35-a0-385-gf75c647dae Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 16405654597125525085, deterministic pregen: 1 Version history: Game started: 0.35-a0-384-gb5a32d538b 0.35-a0-385-gf75c647dae Command line: /usr/games/crawl-git-f75c647dae -name sj03 -rc /dgldir/rcfiles/crawl-git/sj03.rc -macro /dgldir/rcfiles/crawl-git/sj03.macro -morgue /dgldir/morgue/sj03/ -webtiles-socket /crawl-master/webserver/sockets/sj03:2026-05-26.10:36:50.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 16 stack frames. /usr/games/crawl-git-f75c647dae(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x56e3d7ff843e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-f75c647dae(_Z13do_crash_dumpv+0x43a) [0x56e3d800669a]: do_crash_dump() /usr/games/crawl-git-f75c647dae(_Z20crash_signal_handleri+0x1fa) [0x56e3d7ff891a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7354b5bcf330]: /lib/x86_64-linux-gnu/libc.so.6(pselect+0x5e) [0x7354b5cb000e]: /usr/games/crawl-git-f75c647dae(_ZN14TilesFramework11await_inputEPFbvE+0x118) [0x56e3d87b8998]: TilesFramework::await_input(bool (*)()) /usr/games/crawl-git-f75c647dae(_Z8getch_ckv+0xbf) [0x56e3d87bc35f]: getch_ck() /usr/games/crawl-git-f75c647dae(+0x7e71a5) [0x56e3d82e01a5]: /usr/games/crawl-git-f75c647dae(_Z6getchm13KeymapContext+0x68) [0x56e3d82e3af8]: getchm(KeymapContext) /usr/games/crawl-git-f75c647dae(_Z18attribute_increasev+0x20e) [0x56e3d850419e]: attribute_increase() /usr/games/crawl-git-f75c647dae(_Z12level_changeb+0x1f2) [0x56e3d851de82]: level_change(bool) /usr/games/crawl-git-f75c647dae(+0xcd20e8) [0x56e3d87cb0e8]: /usr/games/crawl-git-f75c647dae(main+0x1f7) [0x56e3d7f29cd7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7354b5bb41ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7354b5bb428b]: /usr/games/crawl-git-f75c647dae(_start+0x25) [0x56e3d7f2a7c5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". This GDB supports auto-downloading debuginfo from the following URLs: Enable debuginfod for this session? (y or [n]) [answered N; input not from terminal] Debuginfod has been disabled. To make this setting permanent, add 'set debuginfod enabled off' to .gdbinit. [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007354b5c9a7d7 in __GI___wait4 (pid=1449513, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007354b5c9a7d7 in __GI___wait4 (pid=1449513, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000056e3d7ff8aec in call_gdb (file=0x7354b5d8e4e0 <_IO_2_1_stderr_>) at crash.cc:434 gdb = attach_cmd = "attach 1446993\000\000\000\000\000" #2 0x000056e3d80066b8 in do_crash_dump () at dbg-asrt.cc:682 t = 1779791832 dir = "/dgldir/morgue/sj03/" name = "/dgldir/morgue/sj03/crash-sj03-20260526-103712.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "Crash caused by signal #6: Aborted" file = 0x7354b5d8e4e0 <_IO_2_1_stderr_> #3 0x000056e3d7ff891a in crash_signal_handler (sig_num=6) at crash.cc:195 No locals. #4 No locals. #5 0x00007354b5cb000e in pselect64_syscall (sigmask=0x7ffc0de6f810, timeout=, exceptfds=0x0, writefds=0x0, readfds=0x7ffc0de6f790, nfds=4) at ../sysdeps/unix/sysv/linux/pselect.c:34 sc_ret = 1 sc_ret = data = {140720541726736, 8} data = sc_ret = sc_ret = resultvar = __arg6 = __arg5 = __arg4 = __arg3 = __arg2 = __arg1 = _a6 = _a5 = _a4 = _a3 = _a2 = _a1 = sc_cancel_oldtype = sc_ret = resultvar = __arg6 = __arg5 = __arg4 = __arg3 = __arg2 = __arg1 = _a6 = _a5 = _a4 = _a3 = _a2 = _a1 = #6 __pselect (nfds=4, readfds=0x7ffc0de6f790, writefds=0x0, exceptfds=0x0, timeout=, sigmask=0x7ffc0de6f810) at ../sysdeps/unix/sysv/linux/pselect.c:56 tval = {tv_sec = 95536589548976, tv_nsec = 140720541726616} #7 0x000056e3d87b8998 in TilesFramework::await_input (this=this@entry=0x56e3d8d32540 , has_console_input=has_console_input@entry=0x56e3d87badb0 <_curses_has_key()>) at tileweb.cc:712 c = result = fds = {fds_bits = {1, 0 }} maxfd = 3 saved_sig_mask = {old = {__val = {0, 3976738051646829616, 95536595281288, 3832902143785906737, 4121136918051239473, 1461475587316278016, 3977301010190316594, 95536595281216, 140720541726896, 140720541726928, 95536589852512, 1461475587316278016, 140720541727904, 95536595281216, 140720541726928, 0}}} signals_to_wait_for = {__val = {134217728, 95536589485844, 95536595281216, 95536585005847, 140720541726912, 3, 3546919202909025133, 3835153977959854649, 140720541726944, 4, 94559936148333, 1461475587316278016, 98784247832, 1461475587316278016, 140720541727264, 95536595281216}} __d = #8 0x000056e3d87bc35f in _get_key_from_curses () at libunix.cc:575 c = result = c = result = c = #9 getch_ck () at libunix.cc:643 c = #10 0x000056e3d82e01a5 in _getch_mul () at macro.cc:838 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-f75c647dae/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-f75c647dae/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-f75c647dae/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = , level layout type = corridors, absdepth0 = 1 Level vaults: layout_loops_ring dreamdust_ecumenical_altar_angels_and_demons Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, sj03 the Human Conjurer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a parchment of Construct Spike Launcher. Found a staircase leading out of the dungeon. You pick up a parchment of Construct Spike Launcher and begin reading... You add the spell Construct Spike Launcher to your library. There are no items here. You encounter a rat. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! You encounter a rat. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! Found a stone staircase leading down. Found a murky coppery potion. Found 7 gold pieces. You encounter a frilled lizard. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Found an escape hatch in the floor. You encounter a hobgoblin. You see here 7 gold pieces. The hobgoblin shouts! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You encounter an endoplasm. You see here 7 gold pieces. The endoplasm quivers. You see here 7 gold pieces. You see here 7 gold pieces. You now have 7 gold pieces. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is severely wounded. The endoplasm misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You completely miss the endoplasm. The endoplasm is severely wounded. The endoplasm misses you. Unknown command. You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm hits you but does no damage. You hit the endoplasm. You kill the endoplasm! No target in view! No target in view! Found a scroll labelled PILLOI ORIYWUTSISCH. d - a murky coppery potion There are no items here. Magic restored. You encounter an endoplasm. The endoplasm quivers. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. You open the door. You encounter a frilled lizard. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! You hit the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you but does no damage. You hit the frilled lizard. You kill the frilled lizard! You have reached level 2! Welcome back, sj03 the Human Conjurer. Press ? for a list of commands and other information. There is an open door here. You see here a frilled lizard corpse. You encounter a kobold. It is wielding a +0 short sword and quivering stones. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to hit) The magic dart hits the kobold. You kill the kobold! Found a murky clear potion. Things that are here: a +0 short sword; 3 stones b - a +0 short sword; c - 3 stones b - a +0 short sword (weapon) You encounter a dart slug. Found a robe. You encounter a goblin. It is wielding a +0 dagger. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin shouts! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You encounter a kobold. It is wielding a +0 dagger. The dart slug launches a dart at you. The slug dart hits you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (100% to hit) The magic dart hits the dart slug. The dart slug is lightly wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (lightly wounded, 100% to hit) The magic dart hits the dart slug. The dart slug is moderately wounded. The dart slug launches a dart at you. The slug dart misses you. You encounter a kobold. It is wielding a +0 club and quivering stones. The kobold shouts! The kobold throws a stone. The stone barely misses you. There is an open door here. You see here a frilled lizard corpse. The kobold throws a stone. The stone closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone barely misses you. The kobold throws a stone. The stone closely misses you. You encounter a kobold. It is wielding a +0 short sword and quivering stones. The kobold throws a stone. The stone barely misses you. You see here a scroll labelled PILLOI ORIYWUTSISCH. c - a scroll labelled PILLOI ORIYWUTSISCH The kobold throws a stone. The stone closely misses you. You encounter a goblin. It is wielding a +0 club. You encounter a goblin. It is wielding a +0 club. The goblin shouts! x2 The kobold attacks as it pursues you! The kobold hits you with a +0 dagger. The kobold hits you with a +0 dagger. The kobold attacks as it pursues you! The kobold barely misses you. The kobold attacks as it pursues you! The kobold hits you but does no damage. The dart slug launches a dart at you. The slug dart hits you. The kobold attacks as it pursues you! The kobold hits you but does no damage. The kobold shouts! The kobold closely misses you. x2 The dart slug launches a dart at you. The slug dart misses you. The kobold attacks as it pursues you! The kobold closely misses you. You see here a frilled lizard corpse. The kobold attacks as it pursues you! The kobold closely misses you. The dart slug launches a dart at you. The slug dart hits you. The kobold barely misses you. The kobold misses you. The kobold attacks as it pursues you! The kobold completely misses you. The kobold attacks as it pursues you! The kobold completely misses you. There is a stone staircase leading down here. The kobold hits you with a +0 dagger. You climb downwards. There is a stone staircase leading up here. You hit the kobold. The kobold is moderately wounded. The kobold closely misses you. You hit the kobold. The kobold is severely wounded. The kobold closely misses you. You hit the kobold. You kill the kobold! Things that are here: a +0 dagger; a kobold corpse d - a +0 dagger Found a stone staircase leading up. Found 2 gold pieces. You now have 9 gold pieces (gained 2). There are no items here. You encounter a kobold. It is wielding a +0 dagger and quivering stones. The kobold leaves your sight. Found a murky clear potion. f - a murky clear potion There are no items here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (wandering, hasn't noticed you, 100% to hit) The magic dart hits the kobold. The kobold is heavily wounded. The kobold shouts! The kobold throws a stone. The stone hits you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (heavily wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Found an escape hatch in the ceiling. You encounter a bat. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! Found a golden potion. j - a golden potion Found a purple potion. k - a purple potion There are no items here. You encounter an endoplasm. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You encounter a rat. You see here 11 gold pieces. The rat squeaks loudly. You see here 11 gold pieces. You now have 20 gold pieces (gained 11). Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! You encounter an endoplasm. The endoplasm quivers. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You barely miss the endoplasm. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! You open the door. Found a faded altar of an unknown god. There is an open door here. There is a faded altar of an unknown god here. This altar belongs to (a) Xom, (b) Cheibriados or (c) Nemelex Xobeh, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. You open the door. Found an orange potion. There is an open door here. l - an orange potion There are no items here. You encounter a goblin. It is wielding a +0 dagger. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You see here a +0 dagger. e - a +0 dagger Found 12 gold pieces. You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. You encounter an adder. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder is lightly wounded. You encounter a quokka. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Welcome back, sj03 the Human Conjurer. Press ? for a list of commands and other information. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Welcome back, sj03 the Human Conjurer. Press ? for a list of commands and other information. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.35-a0-384-gb5a32d538b 0.35-a0-385-gf75c647dae Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 2, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [sj03] Species: Human Job: Conjurer HP: 19/19; mods: 0/0 MP: 1/5; mod: 0 Stats: 7 18 11 Position: (23, 48), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 0 | 0 | 0 | 0/50 Short Blades | X | 1 | 2 | 0 | 1 | 1/50 Long Blades | X | 1 | 0 | 0 | 0 | 0/50 Axes | X | 1 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/50 Polearms | X | 1 | 0 | 0 | 0 | 0/50 Staves | X | 1 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/50 Throwing | X | 1 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 0 | 0 | 0 | 0/50 Dodging | X | 1 | 4 | 2 | 155 | 5/150 Stealth | X | 1 | 47 | 2 | 189 | 63/126 Shields | X | 1 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 1 | 6 | 0 | 3 | 3/50 Spellcasting | X | 1 | 9 | 2 | 196 | 18/178 Conjurations | X | 1 | 32 | 4 | 642 | 142/250 Hexes | X | 1 | 0 | 0 | 0 | 0/50 Summonings | X | 1 | 0 | 0 | 0 | 0/50 Necromancy | X | 1 | 0 | 0 | 0 | 0/50 Translocations | X | 1 | 0 | 0 | 0 | 0/50 Forgecraft | X | 1 | 0 | 0 | 0 | 0/50 Fire Magic | X | 1 | 0 | 0 | 0 | 0/50 Ice Magic | X | 1 | 0 | 0 | 0 | 0/50 Air Magic | X | 1 | 0 | 0 | 0 | 0/50 Earth Magic | X | 1 | 0 | 0 | 0 | 0/50 Alchemy | X | 1 | 0 | 0 | 0 | 0/50 Invocations | X | 1 | 0 | 0 | 0 | 0/42 Evocations | X | 1 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 20 #49: 103 Mutations: explore regen: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #0: +0 robe eq slot #1, inv slot #1: +0 short sword }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.# #.....# #. ##.# #.###.# #. #######..#####.###.####. #..<†...............<... #.#####..##.#..###...... # #..# # ######. #..# ## #..##.#.. #@....... #..r........... ....#.#####.#.. .. #. # # dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>