sj03 Level 1 of the Dungeon [Shop] Nunoazel's Book Shoppe a parchment of Death's Door (572 gold) a parchment of Ignition (459 gold) a parchment of Blink (63 gold) a parchment of Launch Clockwork Bee (96 gold) a parchment of Construct Spike Launcher (63 gold) a parchment of Orb of Destruction (360 gold) a parchment of Silence (202 gold) a manual of Ranged Weapons (880 gold) a parchment of Summon Small Mammal (44 gold) [Shop] Aluycavo's Weapon Boutique a +0 short sword (33 gold) a +0 hand axe (33 gold) a +0 whip (27 gold) a +1 devious dagger (99 gold) a +0 dagger (22 gold) a +0 dagger (22 gold) a +0 sling (16 gold) a +0 spear (33 gold) a +0 arbalest of flaming (170 gold) the +6 arbalest of Goblin Mode {heavy, rF+} (632 gold) rF+: It protects you from fire. It cannot be enchanted further. [Shop] Noicrore's Book Boutique a parchment of Shock (48 gold) a parchment of Inner Flame (105 gold) a parchment of Tukima's Dance (105 gold) a parchment of Sublimation of Blood (69 gold) a parchment of Magnavolt (393 gold) a parchment of Lehudib's Crystal Spear (501 gold) a parchment of Bombard (300 gold) a parchment of Grave Claw (69 gold) a parchment of Scorch (69 gold) a parchment of Apportation (48 gold) [Shop] Xafout's General Store 5 javelins (195 gold) a tin of tremorstones (2/2) (520 gold) a +3 leather armour of fire resistance (312 gold) a ring of positive energy (unknown) (260 gold) a +2 scale mail of positive energy (234 gold) a parchment of Slow (52 gold) a parchment of Platinum Paragon (676 gold) a quill talisman (97 gold) a potion of heal wounds (unknown) (104 gold) a lightning rod (4/4) (520 gold) [Shop] Aplerghaov's Weapon Emporium a +1 dagger of protection (103 gold) a +3 vampiric long sword (302 gold) 6 poisoned darts (39 gold) a +0 club (5 gold) a +0 spear (33 gold) a +2 spear of venom (171 gold) a +6 scimitar of freezing (470 gold) (0, 0, D:1) a +0 short sword (0, 6, D:1) a +0 club (11, 17, D:1) a +0 club a stone (12, 16, D:1) a +0 club a goblin skeleton (12, 17, D:1) a +0 dagger a rat skeleton (13, 28, D:1) a +0 club a goblin skeleton (15, -4, D:1) a rat corpse (skeletalised by now) (26, 21, D:1) a +0 club a goblin skeleton (30, -19, D:1) a ball python corpse (skeletalised by now) (32, -7, D:1) a +0 dagger (33, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, 25, D:1) a +0 club a goblin skeleton (45, 15, D:1) a rat skeleton (47, 17, D:1) a rat skeleton (55, 10, D:1) a +0 short sword (56, 10, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (3, 6, D:2) a +0 leather armour (4, -1, D:2) a +0 dagger (6, -32, D:2) a rat skeleton (10, -10, D:2) a bat corpse (skeletalised by now) (12, -25, D:2) a +0 whip (15, -12, D:2) a human skeleton (16, -29, D:2) an adder skeleton (16, -13, D:2) a human skeleton (17, -10, D:2) a human skeleton (18, -7, D:2) a human skeleton (19, -22, D:2) a quokka skeleton (19, -8, D:2) a human skeleton (20, -24, D:2) a +0 club a +0 sling a goblin skeleton (20, -23, D:2) a frilled lizard skeleton (23, -26, D:2) a +0 club (28, -13, D:2) a jackal skeleton (40, -6, D:2) a +0 mace Level 3 of the Dungeon (10, -1, D:3) a +0 club (13, -7, D:3) an adder corpse (skeletalised by now) (15, 12, D:3) a +0 whip an orc skeleton (16, 11, D:3) a +0 club (16, 12, D:3) a +0 hand axe (25, 29, D:3) a ball python skeleton a hound skeleton (40, -6, D:3) a +0 trident a +0 chain mail (45, 5, D:3) a ball python skeleton (46, 0, D:3) a +0 hand axe (46, 5, D:3) a +0 dagger a goblin skeleton (47, 23, D:3) a +0 falchion an orc corpse (53, 30, D:3) a +0 dagger a goblin corpse (53, 36, D:3) a +0 short sword (58, 40, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a scroll of identify