Dungeon Crawl Stone Soup version 0.35-a0-336-gd5e08f372d (webtiles) character file. Game seed: 1824827081085558345 28 sks9700 the Shield-Bearer (level 3, 0/30 HPs) Began as a Formicid Fighter on May 3, 2026. Slain by Terence ... wielding a +1 flail of protection (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:59 (883 turns). sks9700 the Shield-Bearer (Formicid Fighter) Turns: 883, Time: 00:01:00 Health: 0/30 AC: 8 Str: 22 XL: 3 Next: 30% Magic: 3/3 EV: 8 Int: 7 God: Gold: 59 SH: 5 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois + (33%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + e - +0 pair of boots Will ..... (no amulet) Stlth d - ring of poison resistance HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles f - 5 poisoned darts (quivered) g - 2 javelins Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) e - a +0 pair of boots (worn) Jewellery d - a ring of poison resistance (worn) Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of noise {unknown} h - 2 scrolls of teleportation {unknown} j - a scroll of identify {unknown} Potions m - 2 potions of might d - a potion of cancellation {unknown} Skills: + Level 3.6 Fighting + Level 2.4 Axes + Level 3.6 Armour + Level 4.4 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d5 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss Terence. Terence is moderately wounded. Terence barely misses you. You block Terence's attack. You hit Terence but do no damage. Terence is moderately wounded. Terence closely misses you. You hit Terence but do no damage. Terence is moderately wounded. You block Terence's attack. Terence hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is moderately wounded. Terence hits you with a +1 flail of protection! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." ......... ........# #.........# #.........# ####### #.........# #.....# #.........# #.....###.......... #.................. #@@.........#...... .......#.........#...... ......!#.........#...... .......#.........#.....# .......#.............#.# .......................# ........................ #.........#####......... ...... #......... You could see Terence. Vanquished Creatures 4 hobgoblins 4 jackals (D:2) A quokka (D:1) A ball python (D:1) 4 bats 5 endoplasms A frilled lizard (D:1) 2 goblins (D:1) 4 kobolds (D:1) 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sks9700 the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 83 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 243 | D:1 | Found Fuav's Distillery. 779 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 809 | D:2 | Encountered an eye of devastation 814 | D:2 | Found a faded altar of an unknown god. 817 | D:2 | Encountered an eye of devastation 817 | D:2 | Encountered an eye of devastation 817 | D:2 | Encountered a great orb of eyes 869 | D:2 | Encountered Terence 883 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_loops_ring, serial_shops, shop D:2: layout_basic, serial_shops, shop, hellmonk_ecumenical_altar_watching_god, uniq_natasha, uniq_terence Action || total ---------------------------++------- Attack: Normal || 64 Melee: War axe || 72 Armour: Scale mail || 48 Dodge: Dodged || 22 Block: Buckler || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 909 | 894 | 15 | 0 | 691 | 2 | 454.5 | Dungeon | 909 | 894 | 15 | 0 | 691 | 2 | 454.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 690 daAuts D:2: 219 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+