sks9700 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (5, 0, D:1) a +0 falchion (9, 28, D:1) a +0 mace (11, 23, D:1) a bat corpse (skeletalised by now) (26, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (26, -11, D:1) a +0 dagger (28, -4, D:1) a +0 dagger (31, 0, D:1) a bat skeleton (32, 0, D:1) a +0 dagger a +0 club (32, 36, D:1) a hobgoblin corpse (skeletalised by now) (33, 35, D:1) a +0 club a rat corpse (skeletalised by now) (36, 35, D:1) a +0 spear (38, 16, D:1) a +0 leather armour (48, 36, D:1) a rat corpse (skeletalised by now) (49, -1, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling (16, -9, D:2) a +0 trident (16, -7, D:2) a rat corpse (skeletalised by now) (22, 28, D:2) a ball python corpse (skeletalised by now) (24, -6, D:2) a rat corpse (skeletalised by now) (26, 3, D:2) a +0 dagger (30, -12, D:2) a frilled lizard corpse (skeletalised by now) (38, 27, D:2) a human skeleton (41, 23, D:2) a human skeleton (41, 27, D:2) a human skeleton (43, 25, D:2) a human skeleton (53, 5, D:2) a +0 robe (57, 10, D:2) a parchment of Construct Spike Launcher Level 3 of the Dungeon [Shop] Upnody's Armour Boutique a +0 leather armour (20 gold) the +4 scale mail "Dedick" {rF+ Will- Str+5} (443 gold) rF+: It protects you from fire. Will-: It decreases your willpower. Str+5: It affects your strength (+5). It cannot be enchanted further. a +0 chain mail (60 gold) +0 ice dragon scales (500 gold) a +0 leather armour (20 gold) a +0 plate armour (180 gold) a +0 ring mail (40 gold) a +0 scale mail (40 gold) the +4 skin of Zhor {*Englaciate rC+++ SInv} (665 gold) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. It cannot be enchanted further. a +0 buckler (45 gold) a +2 leather armour of cold resistance (190 gold) (11, 22, D:3) a +0 mace a +0 club (11, 33, D:3) a +0 leather armour (12, 22, D:3) a +0 whip a +0 leather armour (12, 35, D:3) a +0 dagger a +0 robe a +0 whip a +0 falchion an orc corpse an orc corpse (12, 36, D:3) a +0 dagger a +0 hand axe an orc corpse (15, 10, D:3) a +0 dagger a goblin skeleton (17, 4, D:3) a +0 spear (24, 40, D:3) an inkwell talisman (33, 36, D:3) a quokka corpse (skeletalised by now) (36, 14, D:3) a bat corpse (skeletalised by now) (38, 31, D:3) a bat corpse (skeletalised by now) (41, 23, D:3) a +0 whip (47, 18, D:3) a +0 club a +0 leather armour (49, 17, D:3) a +0 club a +0 dagger a +0 chain mail of willpower a +0 short sword (50, 17, D:3) a +2 hand axe of distortion a +0 flail a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a rat corpse (skeletalised by now) (53, 15, D:3) a +0 hand axe an orc corpse (skeletalised by now) (56, 1, D:3) the inkwell talisman of the Iron City of Dis {Harm Str+4} [inkwell talisman] Harm: It increases damage dealt and taken. Str+4: It affects your strength (+4). Level 4 of the Dungeon (0, 0, D:4) an adder corpse (4, 1, D:4) a +0 robe (12, -13, D:4) a potion of invisibility (13, -13, D:4) a +0 spear (15, -7, D:4) a +0 flail a gnoll corpse (16, -8, D:4) a +0 flail a gnoll corpse (16, -7, D:4) a +0 flail (17, -7, D:4) a parchment of Ozocubu's Armour (20, -13, D:4) 12 gold pieces