skulllord Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (11, 9, D:1) a +2 heavy trident (24, 10, D:1) a +0 dagger of electrocution (27, 24, D:1) a rat corpse (skeletalised by now) (30, 5, D:1) a bat skeleton (33, -1, D:1) a +0 spear (33, 20, D:1) a +0 club a goblin skeleton (34, -6, D:1) a ball python skeleton (35, -2, D:1) 2 flux baubles (38, 9, D:1) a +0 leather armour (39, -6, D:1) a +0 dagger a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling (17, 10, D:2) an adder skeleton (20, 19, D:2) a ball python corpse (skeletalised by now) (32, -3, D:2) a +1 mace of holy wrath a +0 ring mail (33, 11, D:2) a +0 dagger (35, 10, D:2) a +0 short sword 3 stones (39, 17, D:2) a +0 quarterstaff a +0 leather armour (41, -1, D:2) a +0 hand axe (45, 26, D:2) a +0 chain mail (47, -1, D:2) a parchment of Teleport Other (53, 24, D:2) the +1 robe "Nikh" {rF+ Will+ rCorr Stlth+} rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Level 3 of the Dungeon (0, 21, D:3) a +0 mace (2, 20, D:3) a +0 short sword 5 stones a kobold corpse (3, 19, D:3) 14 gold pieces (8, 19, D:3) a ring of wizardry (10, -6, D:3) a rat corpse (skeletalised by now) (13, 1, D:3) a +0 short sword 5 stones (14, -4, D:3) a bat skeleton (24, 30, D:3) a quokka corpse (24, 31, D:3) a +0 ring mail (26, 8, D:3) a +0 ring mail a +0 club (31, 7, D:3) a +0 dagger a goblin corpse (skeletalised by now) (32, 17, D:3) an inkwell talisman (44, 0, D:3) a frilled lizard corpse (skeletalised by now) (44, 12, D:3) a +0 mace