skulllord Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -6, D:1) a hobgoblin corpse (skeletalised by now) (17, -5, D:1) a rat corpse (skeletalised by now) (17, 18, D:1) a +0 dagger (31, 25, D:1) a +0 dagger (35, 24, D:1) a +0 pair of boots Level 2 of the Dungeon (12, 16, D:2) a +0 whip (16, 7, D:2) an adder skeleton (19, 14, D:2) a +0 short sword (20, 16, D:2) a +0 club 3 stones a kobold skeleton (24, 7, D:2) a ball python skeleton (24, 9, D:2) a staff of conjuration (24, 34, D:2) a +0 scale mail (31, 12, D:2) a jackal corpse (skeletalised by now) (32, 11, D:2) a jackal corpse (skeletalised by now) (32, 25, D:2) a +0 club (33, 29, D:2) an adder corpse (skeletalised by now) (35, 11, D:2) a +0 dagger a +0 sling (35, 21, D:2) a +0 scale mail (37, 17, D:2) a quokka corpse (skeletalised by now) (38, 34, D:2) a +0 rapier (40, 26, D:2) a +0 club (48, 6, D:2) a hobgoblin corpse (skeletalised by now) (48, 24, D:2) a +0 ring mail (49, 25, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 39, D:3) a rat corpse (skeletalised by now) (0, 46, D:3) a +0 hand axe (6, -6, D:3) a +1 dagger of electrocution (8, 39, D:3) a +0 chain mail (9, -3, D:3) a +0 club (10, 21, D:3) an adder skeleton (11, -7, D:3) a +0 dagger a goblin corpse (skeletalised by now) (19, 1, D:3) a staff of cold (21, 43, D:3) a ball python corpse (skeletalised by now) (22, 3, D:3) a +0 barding (26, 2, D:3) a frilled lizard corpse (skeletalised by now) (41, 31, D:3) a +0 leather armour (43, 42, D:3) a +0 club a +0 dagger a +0 hand axe an orc skeleton an orc skeleton (43, 43, D:3) a +0 heavy trident an orc corpse (skeletalised by now) (44, 33, D:3) a bat skeleton (50, -11, D:3) a bat corpse (skeletalised by now) (57, 7, D:3) a +0 short sword a kobold skeleton (58, 1, D:3) 5 poisoned darts (59, 35, D:3) a +0 falchion Level 4 of the Dungeon [Shop] Rojabatt's Jewellery Shop a ring of flight (unknown) (245 gold) the amulet "Ruric" {Spirit Str+7} (723 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+7: It affects your strength (+7). a ring of magical power (unknown) (280 gold) a ring of poison resistance (unknown) (280 gold) a ring of see invisible (unknown) (210 gold) the ring "Urev" {rC+ rN+ Dex+6} (652 gold) [ring of positive energy] rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+6: It affects your dexterity (+6). the ring "Cigimism" {rC- EV+5 Str+8 Int-5 Stlth+} (631 gold) [ring of evasion] rC-: It makes you vulnerable to cold. EV+5: It affects your evasion (+5). Str+8: It affects your strength (+8). Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. a ring of wizardry (unknown) (420 gold) a ring of protection from fire (unknown) (350 gold) (0, 0, D:4) 2 boomerangs (6, 42, D:4) 3 poisoned darts (10, 3, D:4) a +0 leather armour (13, 10, D:4) a +0 dagger (15, 16, D:4) a +0 mace (17, 17, D:4) a +0 mace (18, 43, D:4) a +0 club (19, 9, D:4) a black bear skeleton (19, 17, D:4) a jackal skeleton (22, 12, D:4) a +0 club (38, 2, D:4) a ball python corpse (skeletalised by now) (41, 19, D:4) a +0 dagger (42, 6, D:4) a +0 leather armour (44, 21, D:4) a quokka skeleton (48, 34, D:4) a +0 flail an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (2, 35, D:5) an adder corpse (3, 5, D:5) a +0 dagger (16, 3, D:5) a +0 halberd a gnoll corpse (16, 4, D:5) a +0 club a +0 spear a gnoll corpse (16, 56, D:5) a +1 hat (unseen) (17, 5, D:5) a +0 spear