Dungeon Crawl Stone Soup version 0.34-a0-732-g7224c163e6 (webtiles) character file. Game seed: 2322567916958627710 6 skulllord the Trooper (level 1, 11/11 HPs) Began as a Vine Stalker Fighter on Sept 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (213 turns). skulllord the Trooper (Vine Stalker Fighter) Turns: 213, Time: 00:00:19 Health: 11/11 AC: 6 Str: 18 XL: 1 Next: 90% Magic: 2/2 EV: 8 Int: 8 God: Gold: 27 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery d - a ring of protection from cold Scrolls c - a scroll of blinking {unknown} Potions m - 2 potions of might d - a potion of heal wounds {unknown} Skills: + Level 2.8 Fighting + Level 1.9 Long Blades + Level 2.5 Armour + Level 2.8 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 87% 1 Magic Dart Conj 0% 1d3 87% 1 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The ball python bites you. The ball python grabs you. The ball python constricts you. You block the ball python's attack. The ball python constricts you. You slash the ball python! You kill the ball python! You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Magic restored. An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! You hit the endoplasm. Your bite misses the endoplasm. The endoplasm is severely wounded. The endoplasm hits you but does no damage. You slash the endoplasm! You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! 2 jackals and an endoplasm come into view. The jackal barks! The endoplasm quivers. You hear a bark! You hear a shout! You hear a bark! The jackal moves out of view. A jackal comes into view. There are monsters nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.###.##............ #.....##............ #####.# ..####'##### #.....# +........# #.###.# #........# #...# #........# #.#.# #....<...# #.#.# #........# #@#.. #........# .J.h.h....## #........+ .##.#.#...# #####+#### #.....# . # .?#.# . .....# ## .#.### ..#.. You could see an endoplasm and 2 jackals. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | skulllord the Vine Stalker Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 213 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic Action || total ---------------------------++------- Attack: Normal || 18 Melee: Long sword || 18 Bite || 5 Armour: Scale mail || 15 Dodge: Dodged || 6 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 219 | 217 | 2 | 0 | 172 | 1 | 219.0 | Dungeon | 219 | 217 | 2 | 0 | 172 | 1 | 219.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 219 daAuts