skulllord Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (3, -18, D:1) a +0 whip a kobold corpse (skeletalised by now) (3, -6, D:1) 4 stones (4, -20, D:1) a +0 dagger (4, -9, D:1) a +3 short sword 4 stones (4, -8, D:1) a bat corpse (skeletalised by now) a rat corpse (skeletalised by now) (5, 9, D:1) a +1 dagger of speed (6, -17, D:1) a +0 robe (13, -22, D:1) a +0 dagger 5 stones (18, -20, D:1) a +0 whip of venom (19, -18, D:1) a bat corpse (skeletalised by now) (26, 1, D:1) a bat skeleton (28, -18, D:1) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (30, -18, D:1) a +0 rapier (30, -17, D:1) a +0 club (30, -2, D:1) a +0 club (33, -7, D:1) a +0 dagger (34, 1, D:1) a +0 chain mail (35, 1, D:1) a +0 short sword a kobold skeleton (35, 10, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (37, 0, D:1) a +0 dagger (37, 1, D:1) a hobgoblin skeleton (38, 0, D:1) a +0 whip 3 stones a kobold skeleton (40, -1, D:1) a bat skeleton (41, -21, D:1) a bat corpse (skeletalised by now) (46, -16, D:1) a bat corpse (skeletalised by now) (50, -13, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (7, -7, D:2) a ball python skeleton (9, -18, D:2) a quokka skeleton (9, 20, D:2) a jackal skeleton (11, -13, D:2) a +0 sling (11, 16, D:2) a jackal corpse (skeletalised by now) (21, -24, D:2) a frilled lizard skeleton (24, -23, D:2) a +0 ring mail (24, -12, D:2) a +0 glaive (43, -19, D:2) a +0 dagger a +0 sling (49, 2, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (52, 0, D:2) a +0 short sword 4 stones Level 3 of the Dungeon [Shop] Bucewife's Jewellery Boutique a +5 ring of evasion (unknown) (504 gold) a ring of protection from cold (unknown) (350 gold) a rimehorn talisman (350 gold) the ring "Sotiloedgh" {^Contam Will+ rCorr SInv} (506 gold) [ring of willpower] ^Contam: It causes magical contamination when unequipped. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. a ring of wizardry (unknown) (420 gold) a ring of wizardry (unknown) (420 gold) the inkwell talisman "Dilig" {Int+3} (812 gold) [inkwell talisman] Int+3: It affects your intelligence (+3). a +6 ring of dexterity (unknown) (504 gold) an amulet of regeneration (unknown) (420 gold) a +5 ring of evasion (unknown) (504 gold) a ring of wizardry (unknown) (420 gold) (0, 0, D:3) 8 stones (12, -27, D:3) a talisman of death (12, -25, D:3) a +0 short sword a stone (12, -20, D:3) a staff of alchemy (12, 4, D:3) a +0 short sword (14, -5, D:3) an adder skeleton (14, -4, D:3) an adder skeleton (18, -36, D:3) 4 large rocks (23, -22, D:3) a +0 dagger (23, -21, D:3) a +0 robe (25, -32, D:3) a +0 dagger a kobold corpse (skeletalised by now) (27, -21, D:3) a +0 short sword 4 stones a +0 scale mail (30, 7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 5 stones (18, -29, D:4) a +0 club a goblin skeleton (21, -34, D:4) a maw talisman (22, -28, D:4) a stone (26, -12, D:4) a +0 club 4 stones a kobold skeleton (28, -32, D:4) a +0 robe (30, 9, D:4) 6 stones (33, -17, D:4) a +0 scale mail (42, -38, D:4) a +0 giant club an ogre skeleton (42, 8, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 hammer