skulllord Level 1 of the Dungeon (11, -19, D:1) a +0 whip (11, 4, D:1) a +0 whip (11, 7, D:1) a +0 leather armour (12, 5, D:1) a quokka corpse (skeletalised by now) a ball python corpse (skeletalised by now) (12, 6, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (14, -16, D:1) a rat corpse (skeletalised by now) (16, -38, D:1) a hobgoblin corpse (skeletalised by now) (17, -38, D:1) a rat corpse (skeletalised by now) (20, 4, D:1) a +0 hand axe (23, 4, D:1) a +0 club (23, 5, D:1) a +1 dagger of venom a goblin skeleton (24, -26, D:1) a +0 scale mail (24, -19, D:1) a +0 scale mail (25, 3, D:1) a +0 club a goblin skeleton (29, -1, D:1) a +0 leather armour (32, -19, D:1) a hobgoblin skeleton (35, -26, D:1) a +0 dagger a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (35, -12, D:1) a +0 scale mail (42, -17, D:1) an orb of guile (44, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (46, -2, D:1) a granite talisman Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (19, 7, D:2) a bat skeleton (26, 27, D:2) a hobgoblin skeleton (31, 16, D:2) a +0 whip 2 stones a kobold skeleton (31, 24, D:2) a +0 quarterstaff (33, 13, D:2) a +0 leather armour (34, 42, D:2) a +0 dagger a +0 sling (36, 3, D:2) a quokka corpse (skeletalised by now) (55, 6, D:2) a +0 robe (60, 6, D:2) a +0 sling (70, 26, D:2) a +0 whip a kobold corpse (skeletalised by now) (70, 28, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (4, -3, D:3) a bat corpse (skeletalised by now) (11, -19, D:3) a +0 ring mail (24, 0, D:3) a +1 dagger of draining (25, -6, D:3) a +0 dagger a kobold corpse (skeletalised by now) (27, -20, D:3) a +0 robe (28, -13, D:3) a +0 club 5 stones a kobold corpse (skeletalised by now) (31, -20, D:3) an adder corpse (skeletalised by now) (35, -8, D:3) a +0 dagger (41, -20, D:3) a +0 leather armour (42, -33, D:3) a +0 club a kobold skeleton (44, -7, D:3) 3 boomerangs (48, -17, D:3) a ball python corpse (skeletalised by now) (48, -16, D:3) a +0 leather armour (49, -34, D:3) a +0 dagger Level 4 of the Dungeon (10, -1, D:4) a +0 leather armour (10, 27, D:4) a +0 hand axe (14, 39, D:4) a +0 long sword (19, 5, D:4) a +0 rapier (43, 11, D:4) 3 poisoned darts (65, 9, D:4) an iguana corpse (skeletalised by now) (67, 16, D:4) an adder corpse (skeletalised by now) (70, 4, D:4) a +0 club Level 5 of the Dungeon [Shop] Dogig's General Store a sack of spiders (560 gold) a +2 mace of draining (243 gold) a parchment of Plasma Beam (264 gold) a +0 ring mail (56 gold) a +3 leather armour (266 gold) a +2 trident of flaming (256 gold) (17, 14, D:5) a +0 club an orc corpse (skeletalised by now) (18, 13, D:5) a +0 club 3 boomerangs an orc corpse (skeletalised by now) (19, 12, D:5) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (29, 27, D:5) a +0 robe (35, 18, D:5) a +2 mace of draining a +0 hand axe (36, 19, D:5) a +0 war axe an orc skeleton (38, 6, D:5) a +0 falchion (40, 13, D:5) a +0 whip (41, 13, D:5) a +0 dagger a +0 robe (42, 14, D:5) a +0 hand axe (45, -1, D:5) a hound corpse (skeletalised by now) (50, 11, D:5) a black bear skeleton (59, -8, D:5) a +0 robe Level 6 of the Dungeon (5, 12, D:6) a +0 orcbow (9, 22, D:6) the fortress talisman of Puckish Intercession {-Tele rC+ Str+2 Int+7} [fortress talisman] -Tele: It prevents most forms of teleportation. rC+: It protects you from cold. Str+2: It affects your strength (+2). Int+7: It affects your intelligence (+7). (unseen) (14, 26, D:6) a +0 dagger (18, 35, D:6) a +0 rapier (29, 9, D:6) a +0 robe (35, 21, D:6) 4 curare-tipped darts (42, 8, D:6) the +9 mace of the Sea {pain, rF- Int+4 Dex+3} rF-: It makes you vulnerable to fire. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). (45, 30, D:6) a +0 ring mail (46, 24, D:6) a +0 giant club an ogre skeleton (52, 27, D:6) a +0 robe (62, 31, D:6) a +0 dagger the Ecumenical Temple